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It is a known issue, but portals are portals and I have no way to interpret what they are meant to be used as. So closing this issue for now because it's not really fixable. Thanks for the report though.
It should be easy enough to select all the windows and mass-remove their door state.
I have noticed that when importing into Foundry VTT, all portals are automatically set as doors, even when the window asset is used in DungeonDraft.
Is this a known issue?
Thanks.
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