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At the end of the round regeneration gets applied twice if the player with the regenerate trait and the GM are both logged in How to reproduce:
The text was updated successfully, but these errors were encountered:
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At the end of the round regeneration gets applied twice if the player with the regenerate trait and the GM are both logged in
How to reproduce:
From: littlebravecat
foundry: 11.315
wfrp4e: 7.1.5
wfrp4e-core: 5.0.4
wfrp4e-up-in-arms: 5.0.0
wfrp4e-wom: 5.0.2
Active Modules: JB2A_DnD5e, Rideable, animated-spell-effects, animated-spell-effects-cartoon, arms-reach, autoanimations, baileywiki-cabal-dungeon, baileywiki-city-district-01, baileywiki-city-district-02-docks, baileywiki-city-district-03-temples, baileywiki-city-district-04-ruins-and-slums, baileywiki-city-district-05-affluent, baileywiki-maps-premium, baileywiki-maps-premium-towns, baileywiki-nuts-and-bolts, betterroofs, colorsettings, combat-tracker-dock, combat-tracker-extensions, combatbooster, dice-calculator, dice-so-nice, forien-armoury, forien-quest-log, foundryvtt-simple-calendar, fxmaster, go-to-or-pull-player, healthEstimate, image-hover, lib-wrapper, lordudice, monks-active-tiles, multi-token-edit, post-scriptum, routinglib, scene-packer, sequencer, socketlib, splatter, tagger, theripper-premium-hub, tile-scroll, times-up, token-action-hud-core, token-action-hud-wfrp4e, token-attacher, tokenmagic, warpgate, wfrp4e-gm-toolkit, wfrp4e-random-treasure, forge-vtt
The text was updated successfully, but these errors were encountered: