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Character: Flina #10

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8 tasks
VictorTaelin opened this issue Jan 27, 2020 · 7 comments
Open
8 tasks

Character: Flina #10

VictorTaelin opened this issue Jan 27, 2020 · 7 comments
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assigned There is an artist working on it

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@VictorTaelin
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VictorTaelin commented Jan 27, 2020

Hero Description

Flina is a cloudly pegasus centaur. She is graceful and soothing like the wind.

Concept Art

flina

Inspiration

Her theme is inspired on Florina, from Fire Emblem, Link, from Zelda: Wind Waker, the Wind Card, from Card Captors Sakura, and airbenders, from Avatar: The Last Airbender.

Flina

Link

wind

aang

Gameplay

Her gameplay is designed around long-range mobility and global displacement. She has almost no damage, but she can travel across the map quicky and displace opponents with wind currents. To succeed with Flina, one must be capable of moving around the map quickly, displacing the right opponents to the right locations, breaking the formation of the enemy team and making the overall positioning more favourable to her own team.

Moves

Idle

Flina breathes with her wings closed.

[STICK] Walk

Flina runs like a normal horse running, with her wings up.

##[SHIFT] Dash

Flina doesn't have a dash. Instead, her dash causes her to soar and flap her wings in order to fly to any position of the map.

Taunt

(TODO)

Hurt

(TODO)

[LEFT] Gust

Description: Flina creates a gust of wind that pushes enemies forward.

Cast Animation: Flina hits her feather lance on the ground, right in front of her. Inspiration:

sakura

[MIDDLE] Breeze

Description: Flina creates an air current that pulls enemies inwards.

Cast Animation: Flina pulls her lance backwards, in a fishing-rod way. Inspiration:

gon

[RIGHT] Tornado

Description: Flina creates a rising tornado that pushes enemies around her outwards.

Cast Animation: Flina spins her lance in a circle above her. Inspiration: TODO.

[SPACE] Ultimate

(TODO)


Tasks

  • Idle
  • Walk
  • Hurt
  • Dash
  • [LEFT] Gust
  • [MID] Breeze
  • [RIGHT] Tornado
  • [SHIFT] Ultimate:
@MaisaMilena MaisaMilena added the approved Art approved but still needs an artist. Will be paid. label Jan 31, 2020
@TArukka
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TArukka commented Feb 2, 2020

I would like to be assigned for Flina, after finishing Min.

@MaisaMilena MaisaMilena added this to To do in Characters art Mar 16, 2020
MaisaMilena pushed a commit that referenced this issue Apr 3, 2020
@VictorMatins
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I want to make this character.

@MaisaMilena MaisaMilena added assigned There is an artist working on it and removed approved Art approved but still needs an artist. Will be paid. labels May 14, 2020
@MaisaMilena MaisaMilena moved this from To do to In progress in Characters art May 14, 2020
@VictorMatins
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VictorMatins commented Jul 2, 2020

WIP_1

04:11 hours worked

concept

Wing

concept asa

Body
concept corpo

@VictorMatins
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VictorMatins commented Jul 2, 2020

WIP_2

16:55 hours worked

First I worked on a very characteristic walk, trying to make the experience with the character pleasant.

Webp net-gifmaker_1

According to I worked on making the wing with improvements to seek a little more dynamism.

Webp net-gifmaker (3)

Third I started to bring character objects to life.

Webp net-gifmaker (4)

Walking cycle completed.

WALK

@VictorMatins
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VictorMatins commented Jul 2, 2020

WIP_3

5:00 hours worked

The idle, I left a little exhausted, which adds a touch of humor to your cycle.

IDDLE

Atualizei-o um pouco tarde e abaixei sua asa, expandindo seu esforço.

`(Finished version.)

iddle

`

@VictorMatins
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WIP_4

4:12 hours worked

In the provocation, I made her bow like the horses trained in competitions, but with a touch of class for the human body.

TAUNT 1

@VictorMatins
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WIP_5

10:25 hours worked

First, I worked on a slightly different ending, I wanted her to become a humanoid to show her full power. So I started with a really cool concept.

Frist
concept ultimate

Second

Webp net-gifmaker_1

After I worked in an idle for her, I got this result:

ULTIMATE WIP

Transformation (coming soon).

Skill (coming soon).

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