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Rendering frame rate lower than Incoming/Decoding frame rate on Moonlight on macOS crashes with Fullscreen option - v0.0.0.2376 (in appveyor) #1218

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rramnel opened this issue Mar 15, 2024 · 6 comments

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@rramnel
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rramnel commented Mar 15, 2024

As shown in the picture, the rendering frame rate is usually around 10-15 fps lower than the incoming and decoding frame rates. I guess this is coming from frames being dropped due to Network jitter, but the odd thing is that when I use Borderless Windowed on Moonlight the issue is not there (both with network jitter and lower rendering frame rate). The issue seems to be only happening when Fullscreen option is used.

IMG_1415

@rramnel rramnel closed this as completed Mar 15, 2024
@rramnel
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rramnel commented Mar 19, 2024

Looks like the issue seems to be with the Fullscreen mode enabled, I checked also with an Ethernet connection

@rramnel rramnel reopened this Mar 19, 2024
@cgutman
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cgutman commented Mar 25, 2024

@rramnel
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rramnel commented Mar 25, 2024

Looks like updating to Sonoma 14.4.1 seems to have fixed this issue. Even on v.0.0.0.2376. Let me monitor and test it thoroughly and update here if the issue still exists

@rramnel
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rramnel commented Mar 30, 2024

Seems like the problem is still there, not sure if it is related to macOS or Moonlight though

@rramnel
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rramnel commented Apr 28, 2024

Wanted to share that since the nightly build 0.0.0.2415 I don't seem to experience the issue so far. Will continue to monitor it and report if the issue is resolved.

@rramnel rramnel closed this as completed Apr 30, 2024
@cody151
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cody151 commented Jun 10, 2024

Having this same issue on Windows latest, any fix??

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