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Multimedia Technology and Applications David Hillman PDF Free Download The Core Fundamentals and Technology for Successful Multimedia Products.md

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Multimedia Technology and Applications by David Hillman: A Book Review

Multimedia Technology and Applications is a book by David Hillman that was published in 1998 by Delmar Publishers. The book covers the fundamentals and technology of multimedia systems, including text, graphics, audio, video, animation, design, authoring tools, and the Internet. The book also discusses the multimedia development team and process, as well as how to evaluate multimedia products. The book is intended for students and professionals who want to learn how to create and use multimedia effectively.

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The book is divided into 12 chapters, each covering a different aspect of multimedia. The first chapter introduces the concept and history of multimedia, as well as some examples of multimedia products. The second chapter explains how to evaluate multimedia products based on criteria such as usability, functionality, aesthetics, and content. The third chapter describes the hardware, operating systems, and software that are needed for multimedia development and delivery. The fourth chapter focuses on text, the most basic element of multimedia, and how to format, edit, and display it. The fifth chapter covers graphics, including bitmap and vector images, color models, compression techniques, and image editing tools. The sixth chapter deals with digital audio, including sound waves, sampling, synthesis, compression, and editing tools. The seventh chapter discusses digital video and animation, including video formats, compression techniques, editing tools, and animation principles. The eighth chapter explains how to design multimedia products based on principles such as consistency, balance, contrast, and interactivity. The ninth chapter introduces authoring tools, which are software applications that help create multimedia products. The tenth chapter explores how multimedia can be used on the Internet, including web browsers, plug-ins, streaming media, and web design tools. The eleventh chapter describes the roles and skills of the multimedia development team members, such as project managers, designers, programmers, writers, artists, and testers. The twelfth chapter outlines the multimedia development process from planning to testing to distribution.

The book is well-written and organized, with clear explanations and examples of multimedia concepts and techniques. The book also includes exercises at the end of each chapter to reinforce learning and test comprehension. The book is suitable for beginners who want to learn the basics of multimedia technology and applications[^1^] [^2^] [^3^]. However, the book may be outdated for some topics such as web design tools or streaming media technologies that have evolved since 1998.

Some of the strengths of the book are its clear and concise writing style, its comprehensive coverage of multimedia topics, and its practical exercises and examples. The book provides a solid foundation for anyone who wants to learn about multimedia technology and applications. The book also offers some tips and tricks for creating effective and engaging multimedia products. The book is easy to read and follow, with helpful diagrams and illustrations to support the text.

Some of the weaknesses of the book are its outdated information, its lack of depth on some topics, and its limited scope on some applications. The book was published in 1998, which means that some of the information may not reflect the current state of multimedia technology and trends. For example, the book does not cover newer web design tools such as HTML5 or CSS3, or newer streaming media technologies such as Netflix or YouTube. The book also does not go into much detail on some topics such as animation principles or sound synthesis. The book also focuses mainly on multimedia products for education and entertainment purposes, and does not cover other applications such as business or health.

Overall, Multimedia Technology and Applications by David Hillman is a useful and informative book for anyone who wants to learn the basics of multimedia technology and applications. The book covers the fundamentals and technology of multimedia systems, including text, graphics, audio, video, animation, design, authoring tools, and the Internet. The book also discusses the multimedia development team and process, as well as how to evaluate multimedia products. The book is well-written and organized, with clear explanations and examples of multimedia concepts and techniques. However, the book may be outdated for some topics such as web design tools or streaming media technologies that have evolved since 1998. 8cf37b1e13