Skip to content

The code and assets for my book "Physically Based Shader Development for Unity 2017"

Notifications You must be signed in to change notification settings

moto2002/PBSUnityBookCode

 
 

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

3 Commits
 
 
 
 
 
 
 
 
 
 

Repository files navigation

About

The code and assets for my book "Physically Based Shader Development for Unity 2017"

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published

Languages

  • C# 53.5%
  • HLSL 26.0%
  • ShaderLab 18.3%
  • GLSL 2.2%