Support High Refresh Rate Displays #6493
Comments
Any update on this? |
As a user of a high refresh rate device, I really hope this gets done before the new UI is released on the standard version of Firefox for Android. |
I am using op8 and I found that the issues are caused by onePlus. They have a whitelist for supporting the high refresh rate feature. See here: https://bugzilla.mozilla.org/show_bug.cgi?id=1662380 |
Any plan for this? |
I haven't had any issues with the refresh rate since the new UI went stable. I think it was a OnePlus-specific issue. |
I am currently on a OnePlus 8T. I tried stable, beta and nightly. Out of the three, both stable and beta were running at 120fps but only nightly is running at 60fps (and only when a page is displayed, for example when typing a url, the frame rate goes up to 120fps according to the fps counter from the developer options). I use only nightly because it is the only one working correctly with KeePassDX password auto completion integration. Is there anything I can do to help out ? |
@Soudini I think this is an issue with OxygenOS, and not Firefox. |
You are totally right ! After doing some more research and buying AutoHz, it works. It's a shame that buying a third-party app is needed, but it is not this project's fault. |
Moved to bugzilla: https://bugzilla.mozilla.org/show_bug.cgi?id=1795138 Change performed by the Move to Bugzilla add-on. |
Initially reported in mozilla-mobile/fenix#7560
Steps to reproduce
Expected behavior
Get 90FPS on a 90Hz Screen
Actual behavior
Getting 60FPS while Chrome gets 90
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This may be supported using the frame pacing library:
https://developer.android.com/games/sdk/frame-pacing
https://source.android.com/devices/graphics/frame-pacing
It is probably also worth looking into how upstream Chromium achieves this, since high refresh rate displays will likely go up in use.
┆Issue is synchronized with this Jira Task
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