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The widget module provides your add-on with a simple user interface that is consistent with other add-ons and blends in well with Firefox.

Introduction

"Widgets" are small pieces of content that live in the Firefox 4 add-on bar. They can be simple icons or complex web pages. You can attach panels to them that open when they're clicked, or you can define a custom click handler to perform some other action, like opening a web page in a tab.

There are a few advantages to using widgets over an ad hoc user interface. First, your users will be accustomed to interacting with add-ons via widgets and the add-on bar. Second, it allows Firefox to treat your interface as a first-class citizen. For example, in the future Firefox may allow the user to drag widgets from the add-on bar to other toolbars. By exposing your interface as a widget, your add-on would automatically inherit such functionality.

Creation and Content

Widgets can contain images or arbitrary web content. You can include this content inline as a string by using the content property, or point to content using a URL with the contentURL property.

For example, this widget contains an image, so it looks like a simple icon:

require("widget").Widget({
  id: "mozilla-icon", 
  label: "My Mozilla Widget",
  contentURL: "http://www.mozilla.org/favicon.ico"
});

Upon creation, the widget is automatically added to the add-on bar.

This widget contains an entire web page:

require("widget").Widget({
  id: "hello-display",
  label: "My Hello Widget",
  content: "Hello!",
  width: 50
});

Widgets are quite small by default, so this example used the width property to grow it in order to show all the text.

As with many SDK APIs, communication with the content inside your widgets is handled by content scripts. So, for example, to be notified when your widget's content has loaded, you can make a small script that calls back to the widget when it finishes loading.

Events

Widgets emit the following types of events.

click

This event is emitted when the widget is clicked.

message

This event is emitted when the widget's content scripts post a message. Listeners are passed the message as their first argument.

mouseover

This event is emitted when the user moves the mouse over the widget.

mouseout

This event is emitted when the user moves the mouse away from the widget.

Examples

For conciseness, these examples create their content scripts as strings and use the contentScript property. In your own add-ons, you will probably want to create your content scripts in separate files and pass their URLs using the contentScriptFile property. See Working with Content Scripts for more information.

const widgets = require("widget");

// A basic click-able image widget.
widgets.Widget({
  id: "google-link",
  label: "Widget with an image and a click handler",
  contentURL: "http://www.google.com/favicon.ico",
  onClick: function() {
    require("tabs").activeTab.url = "http://www.google.com/";
  }
});

// A widget that changes display on mouseover.
widgets.Widget({
  id: "mouseover-effect",
  label: "Widget with changing image on mouseover",
  contentURL: "http://www.yahoo.com/favicon.ico",
  onMouseover: function() {
    this.contentURL = "http://www.bing.com/favicon.ico";
  },
  onMouseout: function() {
    this.contentURL = "http://www.yahoo.com/favicon.ico";
  }
});

// A widget that updates content on a timer.
widgets.Widget({
  id: "auto-update-widget",
  label: "Widget that updates content on a timer",
  content: "0",
  contentScript: 'setTimeout(function() {' +
                 '  document.body.innerHTML++;' +
                 '}, 2000)',
  contentScriptWhen: "ready"
});

// A widget that loads a random Flickr photo every 5 minutes.
widgets.Widget({
  id: "random-flickr",
  label: "Random Flickr Photo Widget",
  contentURL: "http://www.flickr.com/explore/",
  contentScriptWhen: "ready",
  contentScript: 'postMessage(document.querySelector(".pc_img").src);' +
                 'setTimeout(function() {' +
                 '  document.location = "http://www.flickr.com/explore/";' +
                 '}, 5 * 60 * 1000);',
  onMessage: function(imgSrc) {
    this.contentURL = imgSrc;
  },
  onClick: function() {
    require("tabs").activeTab.url = this.contentURL;
  }
});

// A widget created with a specified width, that grows.
let myWidget = widgets.Widget({
  id: "widget-effect",
  label: "Wide widget that grows wider on a timer",
  content: "I'm getting longer.",
  width: 50,
});
require("timer").setInterval(function() {
  myWidget.width += 10;
}, 1000);

// A widget communicating bi-directionally with a content script.
let widget = widgets.Widget({
  id: "message-test",
  label: "Bi-directional communication!",
  content: "<foo>bar</foo>",
  contentScriptWhen: "ready",
  contentScript: 'on("message", function(message) {' +
                 '  alert("Got message: " + message);' +
                 '});' +
                 'postMessage("ready");',
  onMessage: function(message) {
    if (message == "ready")
      widget.postMessage("me too");
  }
});

<api-name="Widget"> @class Represents a widget object.

@constructor {options} Creates a new widget. The widget is immediately added to the add-on bar.

@param options {object} An object with the following keys:

@prop label {string} A required string description of the widget used for accessibility, title bars, and error reporting.

@prop id {string} Mandatory string used to identify your widget in order to save it's location when user customizes it in the browser. This string has to be unique and must not be changed in time.

@prop [content] {string} An optional string value containing the displayed content of the widget. It may contain HTML. Widgets must have either the content property or the contentURL property set.

@prop [contentURL] {string} An optional string URL to content to load into the widget. This can be local content or remote content, an image or web content. Widgets must have either the content property or the contentURL property set.

@prop [panel] {Panel} An optional panel to open when the user clicks on the widget. Note: If you also register a "click" listener, it will be called instead of the panel being opened. However, you can show the panel from the listener by calling this.panel.show().

@prop [width] {integer} Optional width in pixels of the widget. If not given, a default width is used.

@prop [onClick] {function} An optional "click" event listener. See Events above.

@prop [onMessage] {function} An optional "message" event listener. See Events above.

@prop [onMouseover] {function} An optional "mouseover" event listener. See Events above.

@prop [onMouseout] {function} An optional "mouseout" event listener. See Events above.

@prop [tooltip] {string} Optional text to show when the user's mouse hovers over the widget. If not given, the label is used.

@prop [allow] {object} An optional object describing permissions for the content. It should contain a single key named script whose value is a boolean that indicates whether or not to execute script in the content. script defaults to true.

@prop [contentScriptFile] {string,array} A local file URL or an array of local file URLs of content scripts to load. Content scripts specified by this property are loaded before those specified by the contentScript property.

@prop [contentScript] {string,array} A string or an array of strings containing the texts of content scripts to load. Content scripts specified by this property are loaded after those specified by the contentScriptFile property.

@prop [contentScriptWhen] {string} When to load the content scripts. Possible values are "start" (default), which loads them as soon as the window object for the page has been created, and "ready", which loads them once the DOM content of the page has been loaded.

@method Removes the widget from the add-on bar. @method Sends a message to the widget's content scripts. @param data {value} The message to send. Must be JSON-able. @method Registers an event listener with the widget. @param type {string} The type of event to listen for. @param listener {function} The listener function that handles the event. @method Unregisters an event listener from the widget. @param type {string} The type of event for which `listener` was registered. @param listener {function} The listener function that was registered. @property {string} The widget's label. Read-only. @property {string} A string containing the widget's content. It can contain HTML. Setting it updates the widget's appearance immediately. However, if the widget was created using `contentURL`, then this property is meaningless, and setting it has no effect. @property {string} The URL of content to load into the widget. This can be [local content](dev-guide/addon-development/web-content.html) or remote content, an image or web content. Setting it updates the widget's appearance immediately. However, if the widget was created using `content`, then this property is meaningless, and setting it has no effect. @property {Panel} A [panel](packages/addon-kit/docs/panel.html) to open when the user clicks on the widget. @property {number} The widget's width in pixels. Setting it updates the widget's appearance immediately. @property {string} The text of the tooltip that appears when the user hovers over the widget. @property {object} A object describing permissions for the content. It contains a single key named `script` whose value is a boolean that indicates whether or not to execute script in the content. @property {string,array} A local file URL or an array of local file URLs of content scripts to load. @property {string,array} A string or an array of strings containing the texts of content scripts to load. @property {string} A string indicating when to load the content scripts. Possible values are "start" (default), which loads them as soon as the window object for the page has been created, and "ready", which loads them once the DOM content of the page has been loaded.