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CHANGELOG.md

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Changelog

6.0.2

Mar 23, 2023

  • Switch to nom-7.

6.0.1

Jul 11, 2021

  • Better scheme for parenthesis generation in the GLSL transpiler.
  • Fix matrices types in the GLSL transpiler.
  • Fix end-of-line parser, which now accepts CR LF too.

6.0

Dec 7th, 2020

  • Change the meaning of Visitor and Host. They now take the AST nodes by simple references (&) and not via mutable references (&mut) anymore. This will allow people to use visitors in much more contexts.
  • Add VisitorMut and HostMut to visit AST nodes mutably. These correspond to the previous (version <6.0) Visitor and Host traits. If you were using them and require mutability, feel free to simply switch to VisitorMut and HostMut.

5.0.2

Nov 1st, 2020

  • Bump nom-6.0.

5.0.1

Aug 12th, 2020

  • Fix float / double literal parsing priority. Floats are parsed first now in case of a polymorphic constant.

5.0.0

Jul 27th, 2020

  • Fix array specifiers by splitting the ArraySpecifier type into two types:
    • ArraySpecifier, which holds a non-empty list of ArraySpecifierDimension.
    • ArraySpecifierDimension, which is the “old” ArraySpecifier. This change allows for multidimensional array specifiers.

Migration guide

  • If you were using array specifiers, you need to wrap them inside an ArraySpecifierDimension and wrap it in a ArraySpecifier { dimensions: NonEmpty(vec![here]) } expression, where here is your specifier.

4.1.1

Wed Jul 1st 2020

  • Fix the identifier parser, that previously failed to parse identifiers starting with an underscore (_) while it is permitted (chapter 3.7 of the GLSLang spec).
  • Fix associativity for logical binary operators (||, &&).

4.1

Fri Jun 19th 2020

  • Implement std::error::Error for error types.

4.0.3

Fri Mar 6th 2020

  • Move all the unit tests code into their ow module to prevent rustc from parsing them if we don’t build with tests.

4.0.2

Mon 10th Feb 2020

  • Remove the lexical feature from nom. It’s useful only when using functions such as the float combinator, which we don’t use.

4.0.1

Tue 21st Jan 2020

  • Fix a bug occurring in the function-like #define parser (i.e. #define foo(x) (y)) that would prevent the use of whitespaces in the argument list.

4.0

Mon 6th Jan 2020

Major changes

  • Add support for attribute and varying keyword as a backward-compatible parser.
  • Fix binary operator associativity. They were (erroneously) right-associative. They’re now parsed as left-associative.

3.0

Wed 14th Nov 2019

Major changes

  • JumpStatement::Return now takes an optional Expr instead of an Expr directly. That allows for parsing statements such as return;, which should have been supported from the beginning.
  • Support for missing preprocessor directives:
    • #if.
    • #ifdef.
    • #ifndef.
    • #elseif.
    • #else.
    • #endif.
    • #error.
    • #include.
    • #line.
    • #pragma.
    • #undef.

Patch changes

  • Add a rustfmt.toml to reformat everything and stay consistent. If you want contribute, ensure you are correctly using rustfmt (either by running cargo fmt before submitting a PR or by configuring your editor to format the code for you). This is important, as not respecting the formatting would make your contribution impossible to merge due to a CI check.
  • Support for multiline annotations (\). Multiline annotations are currently supported as part of spaces — i.e. you cannot use them to break an identifier on two lines for instance. This choice makes it faster to parse without too much compromises (after all, \ is mostly used in CPP directives in GLSL).
  • Fix a bug with recoverable parsers that would produce parent parsers to ignore GLSL grammar errors. That fix also implies a boost in performance due to short-circuiting optimizations.

2.0.1

Fri 8th Nov 2019

  • Improve performance of expression parsers.

2.0

Thu 24th Oct 2019

Major changes

  • Add ShaderKind::Compute.
  • Remove NonEmpty::from_iter and TranslationUnit::from_iter as they were deprecated. Use *::from_non_empty_iter instead.

Patch changes

  • Fix tokenizer of Block.
  • Fix a bug while parsing floating-point numbers.
  • Reformat with rustfmt.

1.2

Wed 18th Sep 2019

Deprecations

  • NonEmpty::from_iter and TranslationUnit::from_iter are deprecated in favor of *::from_non_empty_iter.

Minor changes

  • Add binary SPIR-V transpilation. That enables to transpile GLSL directly into a SPIR-V buffer.
  • Add NonEmpty::from_non_empty_iter and TranslationUnit::from_non_empty_iter.

1.1.1

Tue 17th Sep 2019

  • Update internal code for Rust edition 2018.

1.1

Tue 30th of July 2019

  • Add the ShaderStage type alias to TranslationUnit.
  • Enhance the front documentation to showcase how to use how to use the crate.

1.0.2

Tue 23rd of July 2019

  • Change the description of the project and update documentation.

1.0.1

Tue 23rd of July 2019

  • Change the external_declaration parser so that it can also accept GLSL460. That should be a breaking change because now, GLSL450 formatted input accepts feature from GLSL460, which shouldn’t be allowed. Nevertheless, the added feature (being able to use semicolons (;) on empty lines at top-level) is not really an interesting property and no breakage should happen.

1.0

Thu 18th of July 2019

  • Migrate all parsers to nom-5.
  • Improve and add unit and integration tests.
  • Improve overall documentation.
  • Enhance some allocation scheme (removed them by using more adapted parsers).
  • Completely remove the byte (&[u8]) parsing. That was a bad idea, for both its impractical aspect and error removing. Parsing is done on string slices now (&str).

0.13.5

Sun 9th of December 2018

  • Add the SPIR-V transpiler. Currently, it’s feature-gated and very experimental. Feel free to try and provide feedback about it.
  • Add simple accessors for ParseResult.
  • Fix a typo in the documentation of syntax.
  • Add some unit and integration tests.
  • Add Identifier::as_str and TypeName::as_str

0.13.4

Wed 25nd of November 2018

  • Add NonEmpty::push and NonEmpty::pop.
  • Implement Deref and DerefMut for TranslationUnit.

0.13.3

Wed 24nd of November 2018

  • Add NonEmpty::from_iter and TranslationUnit::from_iter.
  • Implement IntoIterator for NonEmpty and TranslationUnit.

0.13.2

Wed 22nd of November 2018

  • Fix a typo in documentation.

0.13.1

Wed 22nd of November 2018

  • Fix a link in documentation.

0.13

Wed 21st of November 2018

  • Update/reset hyperlinks in all the documentation for types, traits, methods, etc.
  • General enhancement of the documentation.
  • ExternalDeclaration::new_struct can now fail. Check the doc for further details.
  • NonEmpty, Identifier and TypeName and TranslationUnit are now plain types and not aliases anymore.
  • Add AST visitors. Visitors allow for traversing through an AST and on-the-fly mutation, filtering, etc.
  • The #define preprocessor pragma is now supported in a limited form (it can only be used in the global scope).

0.12

Sun 11th of November 2018

  • Fix the type of identifier stored in Block: it now uses the new encoding for arrayed identifiers.
  • Block parsers update for the arrayd identifier change.

0.11

Sat 10th of November 2018

  • Add helper functions to build objects form the syntax module. Those are intended to be a simple way to build ASTs out of Rust code instead of parsing.
  • Enhance the documentation of the Preprocessor type.

0.10.1

Fri 2nd of November 2018

  • Add some missing implementors of Parse for types from glsl::syntax.

0.10

Fri 2nd of November 2018

  • Hide the parsers module. It’s not exposed anymore as it was mostly nom parsers and we don’t like leaking internals.
  • Introduce the Parser trait, acting as an abstraction over the internal parsers. Implementors provide a type-driven parsing experience that is very similar to the one as FromStr. This change is actually mandatory for the glsl-quasiquote crate’s glsl! proc-macro to allow people use it for any GLSL item (and not only TranslationUnit).
  • Enhance the overall documentation.

0.9.2

Wed 3rd of October 2018

  • Fix GLSL transpiled representation of IVec*. It was plain wrong.

0.9.1

Sat 7th of July 2018

  • Fix unit testing in transpilers.

0.9

Sat 7th of July 2018

  • Big cleanup of the module hierarchy.
  • Enhanced the documentation.

0.8.1

Sun, 17th of June 2018

  • Add the README.md path to the Cargo.toml manifest.

0.8

Sun 17th of June 2018

This version introduces breaking changes because public types used in return positions have changed. These concern only intermediate nom functions, so if you do not make a fancy use of this crate, you souldn’t have to worry too much when migrating.

  • Fix the roundtrip issue with the GLSL writer (precedence wasn’t correctly respected).
  • Simplify internal code.
  • Error instead of panicking when parsing overflowing integer literals.
  • Fix panic trying to parse literals starting with whitespace.
  • Add fuzzing to find out panics.

0.7.2

Wed 13th of December 2017

  • Fix the show_expr when the Expr is a Expr::UIntConst.

0.7.1

Mon 20th of November 2017

  • std::error::Error is now implemented for ParseError.

0.7

Wed 27th of September 2017

  • Add support for postfix expressions as function identifiers.

0.6.5

Mon 4th of September 2017

  • Fix the formatting of floating values when the fractional part is 0.

0.6.4

Mon 4th of September 2017

  • Fix the output for show_struct_specifier.

0.6.3

Mon 4th of September 2017

  • Fix the output for show_struct_specifier.

0.6.2

Mon 4th of September 2017

  • Remove a warning.

0.6.1

Mon 4th of September 2017

  • Fix show_struct_specifier.

0.6

Fri 1st of September 2017

  • The TypeSpecifier type was wrong as it didn’t carry any ArraySpecifier information while the GLSL specification’s grammar about type specifiers states they should. Fixed.

0.5

Mon 7th of August 2017

  • The parse and parse_str functions now take as second argument the parser to run. This enables using those functions and all the neat logic the wrap in dependent projects.

0.4.2

Fri 4th of August 2017

  • A GLSL writer is now available.
  • Some parsers yield non-empty list of syntax trees. Those had the incorrect Vec type. They were replaced by NonEmpty, which is an alias to Vec, but carry the semantic that it has at least one element in it.

0.4.1

Thu 3rd of August 2017

  • Uni/multi-line comments are now supported.

0.4

Wed 2nd of August 2017

  • The Declaration::Block variant was refactored for a better usage.
  • Dot field selections and, in a mory general way, postfix expressions completely fixed. The syntax module was altered to make it easier to work with dot field selection. Also related, the function identifier syntax is now isomorphic to an identifier.

0.3.1

Tue 1st of August 2017

  • Fix the preprocessor parser so that it eats surrounding blanks.

0.3

Mon 31st of July 2017

  • Add a very minimalistic yet working preprocessor. It parses #version and #extension commands. Those have to be declared at the top of your file, even though this implementation accepts them at any place an external declaration could be defined. Feel free to submit a PR if you want to change that behavior, I don’t really mind.
  • Enhance the runtime error reporting. It’s not perfect, but it’s way better than before!
  • void is now recognized as TypeSpecifier::Void instead of the erroneous TypeSpecifier::TypeName("void").

0.2.2

Mon 31st of July 2017

  • The layout parser had a nasty bug that would treat a list of key-value pairs as an expression assignment. This was fixed and it now treats it as a list of pairs of identifier associated with a possible constant expression.
  • The StructFieldSpecifier type and its associated parser were wrong. Was missing:
    • the type qualifier
    • for each identifier defined in the field specifier, its optional array specifier, as in float foo[3]; or vec3 bar[]; for unsized ones.

0.2.1

Sun 30th of July 2017

  • More documentation to help people to get their feet wet.

0.2

Sat 29th of July 2017

  • The whole parsing API is public.

0.1

  • Initial revision.