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This repository has been archived by the owner on Nov 10, 2017. It is now read-only.
If I try to run an app that isn't installed in the Simulator (f.e. because of issue #244), the Simulator complains to the console that it couldn't find the app and then dies:
info: r2d2b2g: Simulator.onMessage runApp
debug: r2d2b2g: RUNAPP RESPONSE: {"message":"runApp request received","from":"conn0.simulator5"}
prosthesis:simulator actor received a 'runApp' command
--runapp found app: Template, disabling lock screen...
--runapp launching app: Template
info: r2d2b2g: Simulator.onMessage runApp
debug: r2d2b2g: RUNAPP RESPONSE: {"message":"runApp request received","from":"conn0.simulator5"}
prosthesis:simulator actor received a 'runApp' command
Could not find app: "Weather Me". Maybe you meant one of:
Marketplace
PDF Viewer
Cost Control
Template
Communications
TowerJelly
PenguinPop
Settings
Video
Homescreen
System
Test Agent
Membuster
Keyboard
Send To Bluetooth Device
Test Sensors
Staging Marketplace
Maps
Camera
UI tests
Clock
Music
Browser
Gallery
Geoloc
Test reciever#1
Calendar
Twitter share
Test Container
CubeVid
Share Receiver
Messages
CrystalSkull
Wallpaper
Test reciever (inline)
TestPermissions
FM Radio
Image Uploader
Dev Marketplace
E-Mail
Test Receiver#2
Template
debug: r2d2b2g: rsc.onClientClosed
prosthesis:simulator actor connection closed
info: r2d2b2g: mac64/B2G.app/Contents/MacOS/b2g-bin terminated with 0
At the very least, it shouldn't die; ideally, the Simulator should detect that the app is not installed and install it. This seems like a corner case, since normally all apps listed in the Dashboard will be installed in the Simulator. I only know of two times when that isn't the case:
When running the addon with cfx run against an existing profile, f.e. cfx run --profiledir ~/Profiles/r2d2b2g --templatedir template/, cfx run reinstalls the addon from scratch, but it doesn't set Self.loadReason to upgrade, so main.js never calls simulator.updateAll(), and none of the addons listed in the Dashboard get installed in the Simulator.
The text was updated successfully, but these errors were encountered:
I started a discussion in the Jetpack forum about the problem running cfx run against an existing profile. And I'll follow up with the Jetpack folks about solving that problem, since I run into it regularly.
Nevertheless, this issue still seems low-priority, as regular users won't run into that problem, and they won't run into issue #244 once we fix it.
If I try to run an app that isn't installed in the Simulator (f.e. because of issue #244), the Simulator complains to the console that it couldn't find the app and then dies:
At the very least, it shouldn't die; ideally, the Simulator should detect that the app is not installed and install it. This seems like a corner case, since normally all apps listed in the Dashboard will be installed in the Simulator. I only know of two times when that isn't the case:
cfx run
against an existing profile, f.e.cfx run --profiledir ~/Profiles/r2d2b2g --templatedir template/
,cfx run
reinstalls the addon from scratch, but it doesn't setSelf.loadReason
to upgrade, so main.js never callssimulator.updateAll()
, and none of the addons listed in the Dashboard get installed in the Simulator.The text was updated successfully, but these errors were encountered: