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Framebuffer with requested attributes not available. Using available framebuffer. #61

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ZuDame opened this issue Apr 10, 2019 · 1 comment

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@ZuDame
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ZuDame commented Apr 10, 2019

All packages I have succeed to install. But when I try to test the datasets like this:
./ElasticFusion -l ~/Downloads/dyson_lab.klg

it appeals that errors, How should I finish this ??
`Framebuffer with requested attributes not available. Using available framebuffer. You may see visual artifacts.GLSL Shader compilation failed: /home/ian/Desktop/ElasticFusion/Core/src/Shaders/draw_global_surface.vert:
0:19(10): error: GLSL 3.30 is not supported. Supported versions are: 1.10, 1.20, 1.30, 1.00 ES, and 3.00 ES

GLSL Shader compilation failed: /home/ian/Desktop/ElasticFusion/Core/src/Shaders/draw_global_surface.geom:
0:19(10): error: GLSL 3.30 is not supported. Supported versions are: 1.10, 1.20, 1.30, 1.00 ES, and 3.00 ES

GLSL Shader compilation failed: /home/ian/Desktop/ElasticFusion/Core/src/Shaders/draw_global_surface_phong.frag:
0:19(10): error: GLSL 3.30 is not supported. Supported versions are: 1.10, 1.20, 1.30, 1.00 ES, and 3.00 ES

GLSL Shader compilation failed: /home/ian/Desktop/ElasticFusion/Core/src/Shaders/empty.vert:
0:19(10): error: GLSL 3.30 is not supported. Supported versions are: 1.10, 1.20, 1.30, 1.00 ES, and 3.00 ES

GLSL Shader compilation failed: /home/ian/Desktop/ElasticFusion/Core/src/Shaders/quad.geom:
0:19(10): error: GLSL 3.30 is not supported. Supported versions are: 1.10, 1.20, 1.30, 1.00 ES, and 3.00 ES

GLSL Shader compilation failed: /home/ian/Desktop/ElasticFusion/Core/src/Shaders/fxaa.frag:
0:19(10): error: GLSL 3.30 is not supported. Supported versions are: 1.10, 1.20, 1.30, 1.00 ES, and 3.00 ES

OpenGL Error: XX (500)
In: /home/ian/tools/Pangolin/include/pangolin/gl/gl.hpp, line 203
GLSL Shader compilation failed: /home/ian/Desktop/ElasticFusion/Core/src/Shaders/empty.vert:
0:19(10): error: GLSL 3.30 is not supported. Supported versions are: 1.10, 1.20, 1.30, 1.00 ES, and 3.00 ES

GLSL Shader compilation failed: /home/ian/Desktop/ElasticFusion/Core/src/Shaders/quad.geom:
0:19(10): error: GLSL 3.30 is not supported. Supported versions are: 1.10, 1.20, 1.30, 1.00 ES, and 3.00 ES

GLSL Shader compilation failed: /home/ian/Desktop/ElasticFusion/Core/src/Shaders/resize.frag:
0:19(10): error: GLSL 3.30 is not supported. Supported versions are: 1.10, 1.20, 1.30, 1.00 ES, and 3.00 ES

GLSL Shader compilation failed: /home/ian/Desktop/ElasticFusion/Core/src/Shaders/empty.vert:
0:19(10): error: GLSL 3.30 is not supported. Supported versions are: 1.10, 1.20, 1.30, 1.00 ES, and 3.00 ES

GLSL Shader compilation failed: /home/ian/Desktop/ElasticFusion/Core/src/Shaders/quad.geom:
0:19(10): error: GLSL 3.30 is not supported. Supported versions are: 1.10, 1.20, 1.30, 1.00 ES, and 3.00 ES

GLSL Shader compilation failed: /home/ian/Desktop/ElasticFusion/Core/src/Shaders/resize.frag:
0:19(10): error: GLSL 3.30 is not supported. Supported versions are: 1.10, 1.20, 1.30, 1.00 ES, and 3.00 ES

GLSL Shader compilation failed: /home/ian/Desktop/ElasticFusion/Core/src/Shaders/empty.vert:
0:19(10): error: GLSL 3.30 is not supported. Supported versions are: 1.10, 1.20, 1.30, 1.00 ES, and 3.00 ES

GLSL Shader compilation failed: /home/ian/Desktop/ElasticFusion/Core/src/Shaders/quad.geom:
0:19(10): error: GLSL 3.30 is not supported. Supported versions are: 1.10, 1.20, 1.30, 1.00 ES, and 3.00 ES

GLSL Shader compilation failed: /home/ian/Desktop/ElasticFusion/Core/src/Shaders/resize.frag:
0:19(10): error: GLSL 3.30 is not supported. Supported versions are: 1.10, 1.20, 1.30, 1.00 ES, and 3.00 ES

OpenGL Error: XX (500)
In: /usr/local/include/pangolin/gl/gl.hpp, line 618
GLSL Shader compilation failed: /home/ian/Desktop/ElasticFusion/Core/src/Shaders/index_map.vert:
0:19(10): error: GLSL 3.30 is not supported. Supported versions are: 1.10, 1.20, 1.30, 1.00 ES, and 3.00 ES

GLSL Shader compilation failed: /home/ian/Desktop/ElasticFusion/Core/src/Shaders/index_map.frag:
0:19(10): error: GLSL 3.30 is not supported. Supported versions are: 1.10, 1.20, 1.30, 1.00 ES, and 3.00 ES

GLSL Shader compilation failed: /home/ian/Desktop/ElasticFusion/Core/src/Shaders/empty.vert:
0:19(10): error: GLSL 3.30 is not supported. Supported versions are: 1.10, 1.20, 1.30, 1.00 ES, and 3.00 ES

GLSL Shader compilation failed: /home/ian/Desktop/ElasticFusion/Core/src/Shaders/quad.geom:
0:19(10): error: GLSL 3.30 is not supported. Supported versions are: 1.10, 1.20, 1.30, 1.00 ES, and 3.00 ES

GLSL Shader compilation failed: /home/ian/Desktop/ElasticFusion/Core/src/Shaders/visualise_textures.frag:
0:19(10): error: GLSL 3.30 is not supported. Supported versions are: 1.10, 1.20, 1.30, 1.00 ES, and 3.00 ES

OpenGL Error: XX (500)
In: /usr/local/include/pangolin/gl/gl.hpp, line 203
GLSL Shader compilation failed: /home/ian/Desktop/ElasticFusion/Core/src/Shaders/splat.vert:
0:19(10): error: GLSL 3.30 is not supported. Supported versions are: 1.10, 1.20, 1.30, 1.00 ES, and 3.00 ES

GLSL Shader compilation failed: /home/ian/Desktop/ElasticFusion/Core/src/Shaders/depth_splat.frag:
0:19(10): error: GLSL 3.30 is not supported. Supported versions are: 1.10, 1.20, 1.30, 1.00 ES, and 3.00 ES

GLSL Shader compilation failed: /home/ian/Desktop/ElasticFusion/Core/src/Shaders/splat.vert:
0:19(10): error: GLSL 3.30 is not supported. Supported versions are: 1.10, 1.20, 1.30, 1.00 ES, and 3.00 ES

GLSL Shader compilation failed: /home/ian/Desktop/ElasticFusion/Core/src/Shaders/combo_splat.frag:
0:19(10): error: GLSL 3.30 is not supported. Supported versions are: 1.10, 1.20, 1.30, 1.00 ES, and 3.00 ES

GLSL Shader compilation failed: /home/ian/Desktop/ElasticFusion/Core/src/Shaders/init_unstable.vert:
0:19(10): error: GLSL 3.30 is not supported. Supported versions are: 1.10, 1.20, 1.30, 1.00 ES, and 3.00 ES

GLSL Shader compilation failed: /home/ian/Desktop/ElasticFusion/Core/src/Shaders/draw_feedback.vert:
0:19(10): error: GLSL 3.30 is not supported. Supported versions are: 1.10, 1.20, 1.30, 1.00 ES, and 3.00 ES

GLSL Shader compilation failed: /home/ian/Desktop/ElasticFusion/Core/src/Shaders/draw_feedback.frag:
0:19(10): error: GLSL 3.30 is not supported. Supported versions are: 1.10, 1.20, 1.30, 1.00 ES, and 3.00 ES

GLSL Shader compilation failed: /home/ian/Desktop/ElasticFusion/Core/src/Shaders/draw_global_surface.vert:
0:19(10): error: GLSL 3.30 is not supported. Supported versions are: 1.10, 1.20, 1.30, 1.00 ES, and 3.00 ES

GLSL Shader compilation failed: /home/ian/Desktop/ElasticFusion/Core/src/Shaders/draw_global_surface.geom:
0:19(10): error: GLSL 3.30 is not supported. Supported versions are: 1.10, 1.20, 1.30, 1.00 ES, and 3.00 ES

GLSL Shader compilation failed: /home/ian/Desktop/ElasticFusion/Core/src/Shaders/draw_global_surface.frag:
0:19(10): error: GLSL 3.30 is not supported. Supported versions are: 1.10, 1.20, 1.30, 1.00 ES, and 3.00 ES

GLSL Shader compilation failed: /home/ian/Desktop/ElasticFusion/Core/src/Shaders/data.vert:
0:19(10): error: GLSL 3.30 is not supported. Supported versions are: 1.10, 1.20, 1.30, 1.00 ES, and 3.00 ES

GLSL Shader compilation failed: /home/ian/Desktop/ElasticFusion/Core/src/Shaders/data.geom:
0:19(10): error: GLSL 3.30 is not supported. Supported versions are: 1.10, 1.20, 1.30, 1.00 ES, and 3.00 ES

GLSL Shader compilation failed: /home/ian/Desktop/ElasticFusion/Core/src/Shaders/data.frag:
0:19(10): error: GLSL 3.30 is not supported. Supported versions are: 1.10, 1.20, 1.30, 1.00 ES, and 3.00 ES

GLSL Shader compilation failed: /home/ian/Desktop/ElasticFusion/Core/src/Shaders/update.vert:
0:19(10): error: GLSL 3.30 is not supported. Supported versions are: 1.10, 1.20, 1.30, 1.00 ES, and 3.00 ES

GLSL Shader compilation failed: /home/ian/Desktop/ElasticFusion/Core/src/Shaders/copy_unstable.vert:
0:19(10): error: GLSL 3.30 is not supported. Supported versions are: 1.10, 1.20, 1.30, 1.00 ES, and 3.00 ES

GLSL Shader compilation failed: /home/ian/Desktop/ElasticFusion/Core/src/Shaders/copy_unstable.geom:
0:19(10): error: GLSL 3.30 is not supported. Supported versions are: 1.10, 1.20, 1.30, 1.00 ES, and 3.00 ES

OpenGL Error: XX (500)
In: /usr/local/include/pangolin/gl/gl.hpp, line 203
OpenGL Error: XX (501)
In: /usr/local/include/pangolin/gl/gl.hpp, line 203
Segmentation fault (core dumped)
`

@JennyVVV
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I have the same question, did you solve it?

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