/
notice.go
98 lines (67 loc) · 1.15 KB
/
notice.go
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package common
import "sync"
type Notice struct {
sync.Mutex
isSet int
ch chan struct{}
}
func NewNotice() *Notice {
return &Notice{isSet: 0, ch: make(chan struct{})}
}
func (this *Notice) Channel() chan struct{} {
return this.ch
}
func (this *Notice) IsSet() bool {
this.Lock()
defer this.Unlock()
return this.isSet > 0
}
func (this *Notice) Set() bool {
this.Lock()
defer this.Unlock()
if this.isSet == 0 {
this.isSet = 1
this.ch = make(chan struct{})
return true
}
return false
}
func (this *Notice) Unset() bool {
this.Lock()
defer this.Unlock()
if this.isSet == 1 {
this.isSet = 0
close(this.ch)
return true
}
return false
}
func (this *Notice) Inc() int {
this.Lock()
defer this.Unlock()
this.isSet++
return this.isSet
}
func (this *Notice) Dec() int {
this.Lock()
defer this.Unlock()
this.isSet--
return this.isSet
}
func (this *Notice) Reset() {
this.Lock()
defer this.Unlock()
this.isSet = 0
}
func (this *Notice) ResetWithoutLock() {
this.isSet = 0
}
func (this *Notice) IncAndReached(v int) bool {
this.Lock()
this.isSet++
if this.isSet == v {
return true
}
this.Unlock()
return false
}