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Full liberation #2

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throwaway1037 opened this issue Apr 8, 2021 · 7 comments
Closed

Full liberation #2

throwaway1037 opened this issue Apr 8, 2021 · 7 comments

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@throwaway1037
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Release all data (audio, models, graphics, etc...) under libre licenses.

This would make Station Lapetus fully free (as in freedom) and able to be packaged for systems which only allow libre software and data like Parabola.

@throwaway1037
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throwaway1037 commented Apr 8, 2021

@throwaway1037
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Sorry, accidentally closed it.

@throwaway1037
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Anyone there?

@mrDIMAS
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mrDIMAS commented Jul 25, 2021

Hi! Sorry, I missed this issue. I'm not sure it is possible, I use my own savings for development and want to earn some money in Steam. Maybe the "liberation" will be possible after some time after release, but this is not 100%.

@throwaway1037
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You can make money with libre software and data; in fact, that's part of the definition of libre media. It's free as in freedom, not free as in price.

Plus, liberation would have many practical benefits, like being able to package it for GNU+Linux-libre distributions which are 100% libre, like Parabola, people would be free to find and fix bugs in the data, and people would be free to improve the game by making their own data and sharing it back with the project.

@Lyamc
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Lyamc commented Oct 11, 2022

Based on the very description of the Readme:

3rd person shooter in the very early development phase. This is commercial project that will eventually be released in Steam. Also, the project is meant to be the proof that rg3d game engine is ready for commercial production.

This issue should be closed. If throwaway1037 is contributing assets, they can always submit a pull request. Someone can use their own assets if they care that much and “liberate” those.

@mrDIMAS mrDIMAS closed this as completed Oct 11, 2022
@throwaway1037
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Commercial is not the same thing as proprietary.
Libre games can be commercial and sold just the same as proprietary games.

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