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Cursor.h
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Cursor.h
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/*******************************************************************************
* Ruthenium Engine *
* Copyright (c) 2013-2017 Stepanov Dmitriy aka mrDIMAS *
* *
* This file is part of Ruthenium Engine. *
* *
* Ruthenium Engine is free software: you can redistribute it and/or modify *
* it under the terms of the GNU Lesser General Public License as published by *
* the Free Software Foundation, either version 3 of the License, or *
* (at your option) any later version. *
* *
* Ruthenium Engine is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Lesser General Public License for more details. *
* *
* You should have received a copy of the GNU Lesser General Public License *
* along with Ruthenium Engine. If not, see <http://www.gnu.org/licenses/>. *
* *
*******************************************************************************/
#pragma once
#include "GUIRect.h"
class Cursor {
public:
bool mVisible;
Vector2 mPosition;
Vector2 mSize;
shared_ptr<Texture> mTexture;
Cursor(const Vector2 & size, const Vector2 & scale, const shared_ptr<Texture> & texture);
void SetVisible(bool state);
};