/
SoundSystem.h
47 lines (45 loc) · 1.89 KB
/
SoundSystem.h
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
#pragma once
class CSound : public ISound {
private:
bool mIs3D;
int pfHandle;
friend class SoundSystem;
public:
CSound(const string & fileName, bool is3D, bool isMusic);
~CSound();
virtual void SetLoop(bool state) override final;
virtual void Stop() override final;
virtual bool Is3D() const override final;
virtual Vector3 GetPosition() const override final;
virtual void Attach(const shared_ptr<ISceneNode> & node) override final;
virtual void Play(int oneshot) override final;
virtual float GetLength() override final;
virtual void Pause() override final;
virtual void SetVolume(float vol) override final;
virtual void SetPosition(Vector3 pos) override final;
virtual void SetReferenceDistance(float rd) override final;
virtual void SetRolloffFactor(float rolloffFactor) override final;
virtual void SetRoomRolloffFactor(float rolloffDistance) override final;
virtual void SetMaxDistance(float maxDistance) override final;
virtual int IsPlaying() override final;
virtual void SetPitch(float pitch) override final;
virtual bool IsPaused() override final;
virtual float GetPlaybackPosition() override final;
virtual void SetPlaybackPosition(float timeSeconds) override final;
};
class SoundSystem : public ISoundSystem {
private:
vector<weak_ptr<ISound>> gSoundList;
public:
SoundSystem();
~SoundSystem();
virtual void SetMasterVolume(float volume) override final;
virtual float GetMasterVolume() override final;
virtual void SetReverbPreset(ReverbPreset preset) override final;
virtual int GetSoundCount() override final;
virtual shared_ptr<ISound> GetSound(int i) override final;
virtual shared_ptr<ISound> LoadSound2D(const string & file) override final;
virtual shared_ptr<ISound> LoadSound3D(const string & file) override final;
virtual shared_ptr<ISound> LoadMusic(const string & file) override final;
virtual shared_ptr<ISound> LoadMusic3D(const string & file) override final;
};