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mboost.h
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mboost.h
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#ifndef mboost_H
#define mboost_H
const GLfloat mboost_vertices[] = {-0.707107,-0.019462,1.000000,0.000000,0.273431,-1.000000,-0.707107,-0.019462,-1.000000,0.000000,0.273431,1.000000,0.707107,-0.019463,-1.000000,0.000000,0.273431,-1.000000,-0.707107,-0.019462,1.000000,0.000000,-0.018291,1.897215,0.000000,0.273431,1.000000,0.707107,-0.019462,1.000000,0.000000,-0.018291,1.897215,0.707107,-0.311185,1.897215,0.707107,-0.019463,-1.000000,0.000000,-0.015764,-2.612935,0.000000,0.273431,-1.000000,-0.707107,-0.019462,-1.000000,0.000000,-0.015764,-2.612935,-0.707107,-0.264868,-2.612935,-0.707107,-0.019462,1.000000,0.000000,0.273431,1.000000,0.000000,0.273431,-1.000000,0.707107,-0.019462,1.000000,-0.707107,-0.311184,1.897215,0.707107,-0.019462,1.000000,0.000000,0.273431,1.000000,0.000000,-0.018291,1.897215,0.707107,-0.019463,-1.000000,0.707107,-0.264868,-2.612935,0.000000,-0.015764,-2.612935,-0.707107,-0.019462,-1.000000,0.000000,0.273431,-1.000000,0.000000,-0.015764,-2.612935};
const GLfloat mboost_normals[] = {-0.382683,0.923880,-0.000000,-0.382683,0.923880,-0.000000,-0.382683,0.923880,-0.000000,0.382684,0.923879,-0.000000,0.382684,0.923879,-0.000000,0.382684,0.923879,-0.000000,-0.366505,0.884821,0.287692,-0.366505,0.884821,0.287692,-0.366505,0.884821,0.287692,0.366505,0.884821,0.287692,0.366505,0.884821,0.287692,0.366505,0.884821,0.287692,0.377539,0.911459,-0.163422,0.377539,0.911459,-0.163422,0.377539,0.911459,-0.163422,-0.328901,0.933620,-0.142049,-0.328901,0.933620,-0.142049,-0.328901,0.933620,-0.142049,-0.382684,0.923880,-0.000000,-0.382684,0.923880,-0.000000,-0.382684,0.923880,-0.000000,0.382684,0.923879,-0.000000,-0.366505,0.884821,0.287692,0.366505,0.884820,0.287692,0.366505,0.884820,0.287692,0.366505,0.884820,0.287692,0.328901,0.933620,-0.142049,0.328901,0.933620,-0.142049,0.328901,0.933620,-0.142049,-0.377539,0.911459,-0.163422,-0.377539,0.911459,-0.163422,-0.377539,0.911459,-0.163422};
const GLfloat mboost_colors[] = {1.000,0.686,0.000,1.000,0.510,0.000,1.000,0.510,0.000,1.000,0.682,0.000,1.000,0.510,0.000,1.000,0.510,0.000,1.000,0.686,0.000,1.000,0.871,0.227,1.000,0.682,0.000,1.000,0.682,0.000,1.000,0.871,0.227,1.000,1.000,1.000,1.000,0.510,0.000,1.000,0.349,0.004,1.000,0.510,0.000,1.000,0.510,0.000,1.000,0.349,0.004,1.000,1.000,1.000,1.000,0.686,0.000,1.000,0.682,0.000,1.000,0.510,0.000,1.000,0.682,0.000,1.000,1.000,1.000,1.000,0.682,0.000,1.000,0.682,0.000,1.000,0.871,0.227,1.000,0.510,0.000,1.000,1.000,1.000,1.000,0.349,0.004,1.000,0.510,0.000,1.000,0.510,0.000,1.000,0.349,0.004};
const GLushort mboost_indices[] = {0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,3,21,4,6,22,7,23,24,25,26,27,28,29,30,31};
const GLsizeiptr mboost_numind = 36;
const GLsizeiptr mboost_numvert = 32;
#endif