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TODO: When games are selected, display the game art on the background image's screen #4

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MrChrisWeinert opened this issue Dec 11, 2023 · 2 comments

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@MrChrisWeinert
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Look at this package for advanced Image Loading which has support for caching, etc.

  • Ideally, load all images into memory up-front so the images load super-fast when navigating the list of games.
    • Low Priority: If this takes a while (more than a few seconds) possibly add a small status indicator.
  • Or, lazy-load/on-demand load the images if we're on a low-powered device, small memory, low disk transfer speed, etc.
  • Possibly use an App.Config setting to control how images are loaded.
@MrChrisWeinert
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The caching thing is probably overkill. I was able to load ~2,000 images in just a few seconds on a decent PC. Still need to test this out on a Raspberry Pi-sized device.

@MrChrisWeinert
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Closing this out. The images are displaying appropriately, just need to position them properly.

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