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Changelog


15.04.2020

  • [Ruby] Koans - Open classes
  • [Ruby] Koans - Classes

15.04.2020

  • [Ruby] Koans - Scoring Project

14.04.2020

  • [Ruby] Koans - Sandwich Code

13.04.2020

  • [Ruby] Koans - Blocks

12.04.2020

  • [Ruby] Koans - Blocks
  • [Ruby] Koans - Iteration
  • [Ruby] Koans - Exceptions
  • [Ruby] Koans - Triangle Project
  • [Ruby] Koans - About true and false

11.04.2020

  • [Ruby] Koans - Control Statements
  • [Ruby] Koans - Constants
  • [Ruby] Koans - Keyword Arguments

10.04.2020

  • [Ruby] Koans - More on Methods

9.04.2020

  • [Ruby] Koans - Symbols
  • [Ruby] Koans - Strings

8.04.2020

  • [Ruby] Koans - Hashes
  • [Ruby] Koans - Array Assignments

7.04.2020

  • [Ruby] Koans - Arrays

21.02.2020

  • [General] Review

10.03.2019

  • [Work] VPS gmail integration and login
  • [Work] VPS Postfix TSL adjustments

09.03.2019

  • [Work] VPS final setup
  • [Work] VPS email file

08.03.2019

  • [Work] VPS JSON to CSV, perishable entries and refactoring

07.03.2019

  • [Work] VPS QR Code and Email setup
  • [Work] VPS MongoDB integration

06.03.2019

  • [Work] VPS Flask restful api
  • [Work] VPS Postfix email service

27.12.2018

  • [Kotlin] Koans: Removed the submodule
  • [Kotlin] Koans: Generics 41/41
  • [Kotlin] Koans: Builders 40/40

26.12.2018

  • [Kotlin] Koans: Properties 35/35
  • [Kotlin] Koans: Conventions 31/31
  • [Kotlin] Koans: Collections 24/24

25.12.2018

  • [Kotlin] Koans: Collections 18/24
  • [Kotlin] Koans: Introduction 12/12

24.12.2018

  • [Kotlin] Koans: Introduction 6/12
  • [Kotlin] Added Koans repository

24.10.2018

  • [Android] MyGarden: Create a Simple Widget

23.10.2018

  • [Android] MyGarden: Starter Code

22.10.2018

  • [Android] ClassicalMusicQuiz: Add Media Button Receiver
  • [Android] ClassicalMusicQuiz: Add Media Notification
  • [Android] ClassicalMusicQuiz: Add Media Session

21.10.2018

  • [Android] ClassicalMusicQuiz: ExoPlayer Event Listening
  • [Android] ClassicalMusicQuiz: Customise SimpleExoPlayerView

20.10.2018

  • [Android] ClassicalMusicQuiz: SimpleExoPlayer (Code)
  • [Android] ClassicalMusicQuiz: SimpleExoPlayer (Layout)

19.10.2018

  • [Android] ClassicalMusicQuiz: Starter Code
  • [Android] ShushMe: Permission Bug Fix

18.10.2018

  • [Android] ShushMe: Silent Mode
  • [Android] ShushMe: Geofences

17.10.2018

  • [Android] ShushMe: GetPlaceById - Bug fix
  • [Android] ShushMe: GetPlaceById

16.10.2018

  • [Android] ShushMe: Place Picker
  • [Android] ShushMe: GoogleAPIClient

15.10.2018

  • [Android] ShushMe: Starter Code
  • [Android] Squawker: Implement Topic Following

14.10.2018

  • [Android] Squawker: Create Firebase Messaging Service
  • [Android] Squawker: Sending to a Specific Phone

13.10.2018

  • [Android] Squawker: Introduction to Message Data
  • [Android] Squawker: Send your first FCM message

12.10.2018

  • [Android] Squawker: Connect Firebase and the App
  • [Android] Squawker: Starting Code

11.10.2018

  • [Android] Emojify: Butter Knife Library
  • [Android] Emojify: Overlay Emoji

10.10.2018

  • [Android] Emojify: Map to Emojis
  • [Android] Emojify: Get Probabilities

9.10.2018

  • [Android] Emojify: Detect Faces Intro
  • [Android] Emojify: Add Dependency

8.10.2018

  • [Android] Emojify: Starter Code

7.10.2018

  • [Android] AndroidMe: Communicate between Activities
  • [Android] AndroidMe: Interface Communication

6.10.2018

  • [Android] AndroidMe: Master List Fragment
  • [Android] AndroidMe: Click Response and Saving State

5.10.2018

  • [Android] AndroidMe: Display Three Fragments

4.10.2018

  • [Android] AndroidMe: Create BodyPartFragment

3.10.2018

  • [Android] Sunshine: Resource Qualifiers
  • [Android] Sunshine: Add a Touch Selector

2.10.2018

  • [Android] Sunshine: Styles
  • [Android] Sunshine: Colours, Fonts, Dimensions

1.10.2018

  • [Android] Visual Polish: Touch Selectors
  • [Android] Visual Polish: Tablet Layout

30.09.2018

  • [Android] Visual Polish: Create a new Style
  • [Android] Visual Polish: Colors and Fonts

29.09.2018

  • [Android] Sunshine: Data Binding (Code)
  • [Android] Sunshine: Data Binding (Layout)

28.09.2018

  • [Android] Sunshine: Today's List Item
  • [Android] Sunshine: New Layout

27.09.2018

  • [Android] BoardingPass: Landscape Layout

26.09.2018

  • [Android] BoardingPass: Data Binding
  • [Android] BoardingPass: Constraint Layout

25.09.2018

  • [Android] Sunshine: Notifications
  • [Android] Sunshine: FirebaseJobDispatcher

24.09.2018

  • [Android] Sunshine: SmarterSyncing
  • [Android] Sunshine: Synchronizing The Weather

23.09.2018

  • [Android] Hydration Reminder: Getting Battery State
  • [Android] Hydration Reminder: Show when Charging
  • [Android] Hydration Reminder: Firebase experiments

22.09.2018

  • [Android] Hydration Reminder: Schedule with FirebaseJobDispatcher
  • [Android] Hydration Reminder: Adding a JobService

21.09.2018

  • [Android] Hydration Reminder: Adding Actions to Notifications
  • [Android] Hydration Reminder: Notifications

20.09.2018

  • [Android] Hydration Reminder: Add an IntentService

19.09.2018

  • [Android] ToDo List: Adding the ViewModel to AddTaskActivity
  • [Android] ToDo List: Adding the ViewModel

18.09.2018

  • [Android] ToDo List: Adding LiveData to AddTaskActivity
  • [Android] ToDo List: Adding LiveData

17.09.2018

  • [Android] ToDo List: Update Task
  • [Android] ToDo List: Delete Task
  • [Android] ToDo List: Executors

16.09.2018

  • [Android] ToDo List: Query all Tasks
  • [Android] ToDo List: Save Task
  • [Android] ToDo List: Creating an Entity

15.09.2018

  • [Android] Quiz: Use the Cursor
  • [Android] Quiz: Make an AsyncTask

14.09.2018

  • [Android] Quiz: Add the Permission
  • [Android] Quiz: Setup Example

13.09.2018

  • [Android] Sunshine: Polishing Preferences

12.09.2018

  • [Android] Sunshine: PreferenceFragment
  • [Android] Sunshine: SettingsActivity

11.09.2018

  • [Android] Visualize: Edit Text Preference Constraints
  • [Android] Visualize: Edit Text Preference

10.09.2018

  • [Android] Visualize: Preference Summary
  • [Android] Visualize: List Preference

9.09.2018

  • [Android] Visualize: Add Two More Checkboxes
  • [Android] Visualize: Preference Change Listener

8.09.2018

  • [Android] Visualize: Use Resources
  • [Android] Visualize: Reading from SharedPreferences

7.09.2018

  • [Android] Visualize: Make a Preference Fragment
  • [Android] Visualize: Setup Settings

6.09.2018

  • [Android] Sunshine: AsyncTaskLoader
  • [Android] Lifecycle: Caching with Loaders
  • [Android] Lifecycle: AsyncTaskLoader

5.09.2018

  • [Android] Lifecycle: Persisting Data II
  • [Android] Lifecycle: Fix display

4.09.2018

  • [Android] Lifecycle: Persisting Data
  • [Android] Lifecycle: Lifecycle Events

3.09.2018

  • [Android] Sunshine: Add Sharing
  • [Android] Sunshine: Send Data
  • [Android] Sunshine: Add a new Activity

2.09.2018

  • [Android] Implicit Intents: Share Text
  • [Android] Implicit Intents: Show a Map

1.09.2018

  • [Android] Implicit Intents: Open a web page
  • [Android] Intents: Pass data

31.08.2018

  • [Android] Intents: Start an Activity
  • [Android] Intents: Create an Activity

30.08.2018

  • [Android] Sunshine: Click Handling (MainActivity)
  • [Android] Sunshine: Click Handling (Adapter)

29.08.2018

  • [Android] Sunshine: RecyclerView (Code)
  • [Android] Sunshine: RecyclerView (Layout)

28.08.2018

  • [Android] RecyclerView: Click Handling
  • [Android] RecyclerView: Wiring up RecyclerView
  • [Android] RecyclerView: Create an Adapter

27.08.2018

  • [Android] RecyclerView: ViewHolder
  • [Android] RecyclerView: Create RecyclerView

26.08.2018

  • [Android] Sunshine: Polish
  • [Android] Sunshine: Menus

25.08.2018

  • [Android] Fixed general folder structure
  • [Android] Sunshine: Networking

24.08.2018

  • [Android] GitHub Query: Adding polish
  • [Android] GitHub Query: Missing permissions

23.08.2018

  • [Android] GitHub Query: Create an AsyncTask
  • [Android] GitHub Query: Connect to the internet

22.08.2018

  • [General] Removed Sunshine submodule
  • [General] Removed Android exercises submodule

21.08.2018

  • [Android] GitHub Query: Building our URL
  • [Android] GitHub Query: Add a menu

18.08.2018

  • [Android] More exercises
  • [Android] Framing exercise

9.08.2018

  • [Rust] Code of Kutulu - Fixed a minor bug (CodinGame)
  • [Rust] Code of Kutulu - Get possible moves Entity argument (CodinGame)

8.08.2018

  • [Rust] Code of Kutulu - Direction using a trait object (CodinGame)
  • [Rust] Code of Kutulu - Wanderer Entity impl (CodinGame)

7.08.2018

  • [Rust] Code of Kutulu - Manhattan distance trait object (CodinGame)
  • [Rust] Code of Kutulu - Get coord in Entity trait (CodinGame)

6.08.2018

  • [Rust] Code of Kutulu - Entity trait-related improvements (CodinGame)
  • [Rust] Code of Kutulu - Get relative direction in a trait (CodinGame)

5.08.2018

  • [Rust] Code of Kutulu - Minor code improvements (CodinGame)
  • [Rust] Code of Kutulu - Wanderer state enum (CodinGame)

4.08.2018

  • [Rust] Code of Kutulu - Entity distance in use (CodinGame)
  • [Rust] Code of Kutulu - Entity trait with distance (CodinGame)

3.08.2018

  • [Rust] Code of Kutulu - Non-option player field (CodinGame)
  • [Rust] Code of Kutulu - Get possible moves with player (CodinGame)

2.08.2018

  • [Rust] Code of Kutulu - Get possible moves in struct (CodinGame)
  • [Rust] Code of Kutulu - Get possible moves taking an Explorer (CodinGame)

1.08.2018

  • [Rust] Code of Kutulu - Making sure player is set (CodinGame)
  • [Rust] Code of Kutulu - Player field in struct (CodinGame)

31.07.2018

  • [Rust] Code of Kutulu - Get closest wanderer in struct (CodinGame)
  • [Rust] Code of Kutulu - Get closest explorer in struct (CodinGame)

30.07.2018

  • [Rust] Code of Kutulu - Game struct in use (CodinGame)
  • [Rust] Code of Kutulu - Adapted handle explorer (CodinGame)

29.07.2018

  • [Rust] Code of Kutulu - Adapted get closests to Entity split (CodinGame)
  • [Rust] Code of Kutulu - Basic game struct (CodinGame)

28.07.2018

  • [Rust] Code of Kutulu - Separate entity containers (CodinGame)
  • [Rust] Code of Kutulu - Structs Explorer and Wanderer (CodinGame)

27.07.2018

  • [Rust] Code of Kutulu - Full light usage (CodinGame)
  • [Rust] Code of Kutulu - Simple light usage (CodinGame)

26.07.2018

  • [Rust] Code of Kutulu - Corrected distance, refactoring (CodinGame)
  • [Rust] Code of Kutulu - New entity types (CodinGame)

25.07.2018

  • [Rust] Code of Kutulu - Full plan execution (CodinGame)
  • [Rust] Code of Kutulu - Simple plan execution (CodinGame)

24.07.2018

  • [Rust] Code of Kutulu - Used get relative direction (CodinGame)
  • [Rust] Code of Kutulu - Increased runaway distance (CodinGame)

23.07.2018

  • [Rust] Code of Kutulu - Fixed unwrap on closest explorer (CodinGame)
  • [Rust] Code of Kutulu - Fixed running away (CodinGame)

22.07.2018

  • [Rust] Code of Kutulu - Move dist const (CodinGame)
  • [Rust] Code of Kutulu - Improved run away algorithm (CodinGame)

21.07.2018

  • [Rust] Code of Kutulu - Get relative direction (CodinGame)
  • [Rust] Code of Kutulu - Get possible moves (CodinGame)

20.07.2018

  • [Rust] Code of Kutulu - Basic runaway from Wanderers (CodinGame)
  • [Rust] Code of Kutulu - Handle explorer with if let (CodinGame)

19.07.2018

  • [Rust] Code of Kutulu - Fixed distance unwrap (CodinGame)
  • [Rust] Code of Kutulu - If let in closest wanderer (CodinGame)

18.07.2018

  • [Rust] Code of Kutulu - Handle explorer function (CodinGame)
  • [Rust] Code of Kutulu - Get closest wanderer (CodinGame)

17.07.2018

  • [Rust] Code of Kutulu - Moving to the closest explorer (CodinGame)
  • [Rust] Code of Kutulu - Closest explorer with a HashMap (CodinGame)

16.07.2018

  • [Rust] Code of Kutulu - Units in a HashMap (CodinGame)
  • [Rust] Code of Kutulu - Get closest explorer (CodinGame)

15.07.2018

  • [Rust] Code of Kutulu - Collecting units into a vec (CodinGame)
  • [Rust] Code of Kutulu - Unit struct and basic impl (CodinGame)

14.07.2018

  • [Rust] Code of Kutulu - Map vector (CodinGame)
  • [Rust] Code of Kutulu - Initial file (CodinGame)

13.07.2018

  • [Rust] CodeRoyale - General refactoring adujustments (CodinGame)
  • [Rust] CodeRoyale - Changed is none to if let (CodinGame)

12.07.2018

  • [Rust] Code Royale - Build structure in use (CodinGame)
  • [Rust] Code Royale - Build structure function (CodinGame)

11.07.2018

  • [Rust] Code Royale - Changed build structure to build barracks (CodinGame)
  • [Rust] Code Royale - Basic build structure function (CodinGame)

10.07.2018

  • [Rust] Code Royale - Refactoring, renaming and planning (CodinGame)
  • [Rust] Code Royale - Small handle queen refactoring (CodinGame)

9.07.2018

  • [Rust] Code Royale - Handle queen refactoring (CodinGame)
  • [Rust] Code Royale - Queen escape Game method (CodinGame)

8.07.2018

  • [Rust] CodeRoyale - Minor aesthetic improvement (CodinGame)
  • [Rust] CodeRoyale - Fixed training units (CodinGame)

7.07.2018

  • [Rust] CodeRoyale - Re-removed cooldown cond. after the fix (CodinGame)
  • [Rust] CodeRoyale - Fixed merge issues (CodinGame)
  • [Rust] CodeRoyale - Removed knight cooldown condition (CodinGame)

6.07.2018

  • [Rust] Code Royale - Code cleanup & improvements (CodinGame)
  • [Rust] Code Royale - Back to normal unit training (CodinGame)

5.07.2018

  • [Rust] Code Royale - Reverted last change (CodinGame)
  • [Rust] Code Royale - Double knight barracks (CodinGame)

4.07.2018

  • [Rust] Code Royale - Closest free site in Game struct (CodinGame)
  • [Rust] Code Royale - Farthest free site in Game struct (CodinGame)

3.07.2018

  • [Rust] Code Royale - Closest enemy knight in game struct (CodinGame)
  • [Rust] Code Royale - Get towers in game struct (CodinGame)

2.07.2018

  • [Rust] Code Royale - Get structures as a game method (CodinGame)
  • [Rust] Code Royale - Handle queen as a game method (CodinGame)

1.07.2018

  • [Rust] Code Royale - Minor changes (CodinGame)
  • [Rust] Code Royale - Count units as a Game method (CodinGame)

30.06.2018

  • [Rust] Code Royale - One handle tour and code cleanup (CodinGame)
  • [Rust] Code Royale - Queen as a Game field (CodinGame)

29.06.2018

  • [Rust] Code Royale - Handle queen as a Queen method (CodinGame)
  • [Rust] Code Royale - Struct setters and getters (CodinGame)

28.06.2018

  • [Rust] Code Royale - Queen struct functionality (CodinGame)
  • [Rust] Code Royale - Implementing Queen struct (CodinGame)

27.06.2018

  • [Rust] Code Royale - Moved train units to Game struct (CodinGame)
  • [Rust] Code Royale - Game struct with site update methods (CodinGame)

26.06.2018

  • [Rust] Code Royale - Closest enemy knight on iterator (CodinGame)
  • [Rust] Code Royale - Farthest free site fully on iterator (CodinGame)

25.06.2018

  • [Rust] Code Royale - Closest free site fully on iterator (CodinGame)
  • [Rust] Code Royale - Normalised closest enemy knight (CodinGame)

24.06.2018

  • [Rust] Code Royale - Normalised farthest free site (CodinGame)
  • [Rust] Code Royale - Normalised closest free site (CodinGame)

23.06.2018

  • [Rust] Code Royale - Queen on low health builds farther (CodinGame)
  • [Rust] Code Royale - Farthest free site (CodinGame)

22.06.2018

  • [Rust] Code Royale - Queen run away after mines (CodinGame)
  • [Rust] Code Royale - Loop training knights (CodinGame)

21.06.2018

  • [Rust] Code Royales - Simple Queen run away (CodinGame)
  • [Rust] Code Royales - Closest enemy knight fn (CodinGame)

20.06.2018

  • [Rust] CodeRoyale - Mines first & earlier towers (CodinGame)
  • [Rust] CodeRoyale - Loop for ready giant barracks (CodinGame)

19.06.2018

  • [Rust] CodeRoyale - Loop for ready knight barracks (CodinGame)
  • [Rust] CodeRoyale - Loop for ready archer barracks (CodinGame)

18.06.2018

  • [Rust] CodeRoyale - Possible double archer training (CodinGame)
  • [Rust] CodeRoyale - Mine upgrade right away (CodinGame)

17.06.2018

  • [Rust] CodeRoyale - Essential barracks priority (CodinGame)
  • [Rust] CodeRoyale - Upgrade priority (CodinGame)

16.06.2018

  • [Rust] Code Royale - Fixed and blocked spawning giants (CodinGame)
  • [Rust] Code Royale - Training archers first (CodinGame)

15.06.2018

  • [Rust] Code Royale - Giants only if enemy builds towers (CodinGame)
  • [Rust] Code Royale - 3 mines and no health retreat (CodinGame)

14.06.2018

  • [Rust] Code Royale - Basic remaining gold checking (CodinGame)
  • [Rust] Code Royale - Maximum mine upgrades (CodinGame)

13.06.2018

  • [Rust] Code Royale - Upgrading only if available (CodinGame)
  • [Rust] Code Royale - Additional site info (CodinGame)

12.06.2018

  • [Rust] Code Royale - 2 upgraded mines (CodinGame)
  • [Rust] Code Royale - Mines have priority over Queen's health (CodinGame)

11.06.2018

  • [Rust] Code Royale - Single get structures fn (CodinGame)
  • [Rust] Code Royale - Word constants (CodinGame)

10.06.2018

  • [Rust] Code Royale - Building only one giant (CodinGame)
  • [Rust] Code Royale - Refactoring (CodinGame)

9.06.2018

  • [Rust] Code Royale - Closest free site with relation to queen start (CodinGame)
  • [Rust] Code Royale - Queen low hp retreat (CodinGame)

8.06.2018

  • [Rust] Code Royale - Count units fn (CodinGame)
  • [Rust] Code Royale - Prioritised building mines (CodinGame)

7.06.2018

  • [Rust] Code Royale - Removed is_ready as superficial (CodinGame)
  • [Rust] Code Royale - Queen building in lines (CodinGame)

6.06.2018

  • [Rust] Code Royale - Simple mine upgrade (CodinGame)
  • [Rust] Code Royale - Queen building mines (CodinGame)
  • [Rust] Code Royale - queen location into get queen (CodinGame)

5.06.2018

  • [Rust] Code Royale - Fixed queen location (CodinGame)
  • [Rust] Code Royale - Fixed queen on the other map half (CodinGame)
  • [Rust] Code Royale - Fixed enemy queen as queen start bug (CodinGame)

4.06.2018

  • [Rust] Code Royale - Leftover code cleanup (CodinGame)
  • [Rust] Code Royale - Queen out of sites auto retreat (CodinGame)
  • [Rust] Code Royale - Proper Queen half map lock (CodinGame)

3.06.2018

  • [Rust] Code Royale - Queen building mostly on her own half (CodinGame)
  • [Rust] Code Royale - Marking sites as own (CodinGame)
  • [Rust] Code Royale - Queen starting postition (CodinGame)

2.06.2018

  • [Rust] Code Royale - Queen building towers (CodinGame)
  • [Rust] Code Royale - Training in turns (CodinGame)
  • [Rust] Code Royale - 1-1-1 training (CodinGame)

1.06.2018

  • [Rust] Code Royale - Queen 1-1-1 building (CodinGame)
  • [Rust] Code Royale - Basic handle queen (CodinGame)
  • [Rust] Code Royale - Get barracks (CodinGame)

31.05.2018

  • [Rust] Code Royale - Error fix (CodinGame)
  • [Rust] Code Royale - Buliding barracks on a closest site (CodinGame)
  • [Rust] Code Royale - Closest free site & Site's get location (CodinGame)

30.05.2018

  • [Rust] Code Royale - Closest site (CodinGame)
  • [Rust] Code Royale - Site distance (CodinGame)
  • [Rust] Code Royale - Queen related functions (CodinGame)

29.05.2018

  • [Rust] Code Royale - Full input setup (CodinGame)
  • [Rust] Code Royale - Basic Site (CodinGame)

28.05.2018

  • [Python] Floating-point Approximation (I) - Final solution (CodeWars)
  • [Python] Floating-point Approximation (I) - Working solution (CodeWars)
  • [Python] Floating-point Approximation (I) - Test Setup (CodeWars)

27.05.2018

  • [Python] Ball Upwards - Final solution (CodeWars)
  • [Python] Ball Upwards - Working solution (CodeWars)
  • [Python] Ball Upwards - Test Setup (CodeWars)

26.05.2018

  • [Python] up AND down - Final solution (CodeWars)
  • [Python] up AND down - Working solution (CodeWars)
  • [Python] up AND down - Test Setup (CodeWars)

25.05.2018

  • [Python] Reducing by Steps - Final solution (CodeWars)
  • [Python] Reducing by Steps - gcdi (CodeWars)
  • [Python] Reducing by Steps - MinMax (CodeWars)

24.05.2018

  • [Python] Reducing by Steps - Working oper & sum (CodeWars)
  • [Python] Reducing by Steps - Test setup (CodeWars)
  • [Python] Reducing by Steps - Initial setup (CodeWars)

23.05.2018

  • [Python] Integers Recreation Two - Final solution (CodeWars)
  • [Python] Integers Recreation Two - Working solution (CodeWars)
  • [Python] Integers Recreation Two - Test setup (CodeWars)

22.05.2018

  • [Python] Buying a car - Final solution (CodeWars)
  • [Python] Buying a car - Working solution (CodeWars)
  • [Python] Buying a car - Test setup (CodeWars)

21.05.2018

  • [Python] Build a pile of Cubes - Final solution (CodeWars)
  • [Python] Build a pile of Cubes - Working solution (CodeWars)
  • [Python] Build a pile of Cubes - Test setup (CodeWars)

20.05.2018

  • [Python] Tank Truck - Final solution (CodeWars)
  • [Python] Tank Truck - Working solution (CodeWars)
  • [Python] Tank Truck - Test setup (CodeWars)

19.05.2018

  • [Python] Prize Draw - Reduced functions (CodeWars)
  • [Python] Prize Draw - Key cmp to lambda (CodeWars)
  • [Python] Prize Draw - Refactored key_cmp (CodeWars)

18.05.2018

  • [Python] Prize Draw - Working solution (CodeWars)
  • [Python] Prize Draw - Rank name function (CodeWars)
  • [Python] Prize Draw - Test setup (CodeWars)

17.05.2018

  • [Python] Playing on a Chessboard - Final solution (CodeWars)
  • [Python] Playing on a Chessboard - Working solution (CodeWars)
  • [Python] Playing on a Chessboard - Test setup (CodeWars)

16.05.2018

  • [Python] Gap in Primes - Working solution (CodeWars)
  • [Python] Gap in Primes - is_prime function (CodeWars)
  • [Python] Gap in Primes - Test setup (CodeWars)

15.05.2018

  • [Python] Valid Braces - Final solution (CodeWars)
  • [Python] Valid Braces - Working solution (CodeWars)
  • [Python] Valid Braces - Test setup (CodeWars)

14.05.2018

  • [Python] Perimeter of squares in a rectangle - Full tests (CodeWars)
  • [Python] Perimeter of squares in a rectangle - Iterator (CodeWars)
  • [Python] Perimeter of squares in a rectangle - Generator (CodeWars)

13.05.2018

  • [Python] Perimeter of squares in a rectangle - Final (CodeWars)
  • [Python] Perimeter of squares in a rectangle - Fib fn (CodeWars)
  • [Python] Perimeter of squares in a rectangle - Test setup (CodeWars)

12.05.2018

  • [Python] Is my friend cheating? - Final solution (CodeWars)
  • [Python] Is my friend cheating? - Working solution (CodeWars)
  • [Python] Is my friend cheating? - Test setup (CodeWars)

11.05.2018

  • [Python] Diophantine Equation - Final solution (CodeWars)
  • [Python] Diophantine Equation - Test Setup (CodeWars)
  • [Python] k-Primes - Improved final solution (CodeWars)
  • [Python] k-Primes - Final solution (CodeWars)

10.05.2018

  • [Python] k-Primes - count_kprimes function (CodeWars)
  • [Python] k-Primes - Test setup (CodeWars)
  • [Python] Integers: Recreation One - Solution adjustment (CodeWars)

9.05.2018

  • [Python] Integers: Recreation One - Final solution (CodeWars)
  • [Python] Integers: Recreation One - Sum square divisors (CodeWars)
  • [Python] Integers: Recreation One - Test Setup (CodeWars)

8.05.2018

  • [Python] Consecutive k-Primes - Final solution (CodeWars)
  • [Python] Consecutive k-Primes - n-Prime function (CodeWars)
  • [Python] Consecutive k-Primes - Setup (CodeWars)

7.05.2018

  • [Python] Help your Granny - Final solution (CodeWars)
  • [Python] Help your Granny - Most functionality (CodeWars)
  • [Python] Help your Granny - Test setup (CodeWars)

6.05.2018

  • [Python] John and Ann - Final solution (CodeWars)
  • [Python] John and Ann - Basic functions (CodeWars)
  • [Python] John and Ann - Setup (CodeWars)

5.05.2018

  • [Python] Fibo akin - Final solution (CodeWars)
  • [Python] Fibo akin - Working solution (CodeWars)
  • [Python] Fibo akin - Test setup (CodeWars)

4.05.2018

  • [Python] Going to zero or to infinity? - Final solution (CodeWars)
  • [Python] Going to zero or to infinity? - Working solution (CodeWars)
  • [Python] Going to zero or to infinity? - Setup (CodeWars)

3.05.2018

  • [Python] Reverse or Rotate - Final solution (CodeWars)
  • [Python] Reverse or Rotate - Helper functions (CodeWars)
  • [Python] Reverse or Rotate - Setup (CodeWars)

2.05.2018

  • [Python] Which Are In (CodeWars)
  • [Python] Which Are In - Working solution (CodeWars)
  • [Python] Which Are In - Test Setup (CodeWars)

1.05.2018

  • [Python] Backwards Read Primes (CodeWars)
  • [Python] Backwards Read Primes - is_prime function (CodeWars)
  • [Python] Backwards Read Primes - Test setup (CodeWars)

18.04.2018

  • [Rust] Possible pies - Test setup (Reddit)
  • [Rust] Possible pies - Input setup (Reddit)
  • [Rust] Possible pies - Project setup (Reddit)

17.04.2018

  • [Rust] Making Links - Final solution (Reddit)
  • [Rust] Making Links - Working solution (Reddit)
  • [Rust] Making Links - Input setup (Reddit)

16.04.2018

  • [Rust] Making Links - Testing Setup (Reddit)
  • [Rust] Making Links - Project Setup (Reddit)
  • [Rust] Alphabet Cipher - Decrypt implementation (Reddit)

15.04.2018

  • [Rust] Alphabet Cipher - Dirty but working decrypt (Reddit)
  • [Rust] Alphabet Cipher - Encrypt implementation (Reddit)
  • [Rust] Alphabet Cipher - Dirty but working encrypt (Reddit)

14.04.2018

  • [Rust] Alphabet Cipher - Initial encrypt implementation (Reddit)
  • [Rust] Alphabet Cipher - Input setup (Reddit)
  • [Rust] Alphabet Cipher - Testing setup (Reddit)

13.04.2018

  • [Rust] Alphabet Cipher - Project setup (Reddit)

12.04.2018

  • [Rust] Integer Complexity 1 - Quality code cleanup (Reddit)
  • [Rust] Integer Complexity 1 - Quality performance solution (Reddit)
  • [Rust] Integer Complexity 1 - Slight performance improvement (Reddit)

11.04.2018

  • [Rust] Integer Complexity 1 - Low performance solution (Reddit)
  • [Rust] Integer Complexity 1 - General refactoring (Reddit)
  • [Rust] Integer Complexity 1 - Prime factor test (Reddit)

10.04.2018

  • [Rust] Integer Complexity 1 - Prime numbers (Reddit)
  • [Rust] Integer Complexity 1 - Tests setup (Reddit)
  • [Rust] Integer Complexity 1 - Input setup (Reddit)

9.04.2018

  • [Rust] Integer Complexity 1 - Project Setup (Reddit)
  • [Rust] Closest String - Cleanup (Reddit)
  • [Rust] Closest String - Improved first smallest_sum (Reddit)

8.04.2018

  • [Rust] Closest String - Working implementation (Reddit)
  • [Rust] Closest String - Full test setup (Reddit)
  • [Rust] Closest String - Input setup (Reddit)

7.04.2018

  • [Rust] Closest String - Hamming testing (Reddit)
  • [Rust] Closest String - Hamming Distance (Reddit)
  • [Rust] Closest String - Project Setup (Reddit)

14.03.2018

  • [Rust] Easy Cyclist's Training [Something wrong with units] (CodeWars)

13.03.2018

  • [Rust] Easy Cyclist's Training [Slope converter] (CodeWars)
  • [Rust] Easy Cyclist's Training [Most basic equations] (CodeWars)

21.02.2018

  • [Rust] Railways (Cleanup) (Herring)
  • [Rust] Railways (Probably complete) (Herring)
  • [Rust] Railways (Setup & tests) (Herring)

13.02.2018

  • [Rust] Bookshelf problem (Shelf capacity) (Reddit)
  • [Rust] Bookshelf problem (Book HashMap to Vec) (Reddit)
  • [Rust] Bookshelf problem (Bonus 1 & 2) (Rust)

12.02.2018

  • [Rust] Bookshelf problem (Used shelves with titles) (Rust)
  • [Rust] Bookshelf problem (Used shelves with books) (Reddit)
  • [Rust] Bookshelf problem (Binary for challenge data testing) (Reddit)

11.02.2018

  • [Rust] Bookshelf problem (Reddit)
  • [Rust] Bookshelf problem (Data parsing; failure) (Reddit)
  • [Others] Rust stdin template for exercises

24.09.2017

  • [C] School Tally (School)
  • [C] School Tally [More Helper Functions] (School)
  • [C] School Tally [Helper Functions] (School)

20.09.2017

  • [Java] Backwards Read Primes (CodeWars)

19.09.2017

  • [C] Backwards Read Primes (CodeWars)

18.09.2017

  • [Rust] Backwards Read Primes (CodeWars)

17.09.2017

  • [Java] Which are in? (CodeWars)

16.09.2017

  • [Rust] Which are in? (CodeWars)

15.09.2017

  • [C] Which are in? (CodeWars)

14.09.2017

  • [Java] Reverse or Rotate (CodeWars)

13.09.2017

  • [Rust] Reverse or Rotate (CodeWars)

12.09.2017

  • [C] Reverse or Rotate (CodeWars)

19.08.2017

  • [Java] Going to zero or to infinity? (CodeWars)
  • [C] Going to zero or to infinity? (CodeWars)
  • [Rust] Going to zero or to infinity? (CodeWars)

18.08.2017

  • [Java] Fibo akin (CodeWars)
  • [C] Fibo akin (CodeWars)
  • [Rust] Fibo akin (CodeWars)

17.08.2017

  • [Java] John and Ann sign up for Codewars (CodeWars)
  • [C] John and Ann sign up for Codewars (CodeWars)
  • [Rust] John and Ann sign up for Codewars (CodeWars)

16.08.2017

  • [Java] Help your granny! (CodeWars)
  • [C] Help your granny! (CodeWars)
  • [Rust] Help your granny! (CodeWars)

15.08.2017

  • [Java] Consecutive k-Primes (CodeWars)
  • [C] Consecutive k-Primes (CodeWars)
  • [Rust] Consecutive k-Primes (CodeWars)

14.08.2017

  • [Java] Getting along with Integer Partitions [Incomplete] (CodeWars)
  • [Rust] Getting along with Integer Partitions (CodeWars)

13.08.2017

  • [C] Square into Squares. Protect trees! [Incomplete] (CodeWars)
  • [Rust] Square into Squares. Protect trees! (CodeWars)

12.08.2017

  • [Java] Sum by Factors (CodeWars)
  • [C] Sum by Factors (CodeWars)
  • [Rust] Sum by Factors (CodeWars)

11.08.2017

  • [C] Roman Numerals Encoder (CodeWars)
  • [Java] Roman Numerals Encoder (CodeWars)
  • [Rust] Roman Numerals Encoder (CodeWars)

10.08.2017

  • [C] Valid Braces (CodeWars)
  • [Java] Valid Braces (CodeWars)
  • [Rust] Valid Braces (CodeWars)

9.08.2017

  • [Java] Integers: Recreation One (CodeWars)
  • [C] Integers: Recreation One (CodeWars)
  • [Rust] Integers: Recreation One (CodeWars)

8.08.2017

  • [Java] k-Primes (CodeWars)
  • [C] k-Primes (CodeWars)

7.08.2017

  • [Rust] k-Primes (CodeWars)

6.08.2017

  • [Java] Diophantine Equation (CodeWars)
  • [C] Diophantine Equation (CodeWars)
  • [Rust] Diophantine Equation (CodeWars)

5.08.2017

  • [Rust] Diophantine Equation [Incomplete] (CodeWars)
  • [Java] Is my friend cheating? (CodeWars)
  • [C] Is my friend cheating? (CodeWars)

4.08.2017

  • [Rust] Is my friend cheating? (CodeWars)
  • [Java] Perimeter of squares in a rectangle (CodeWars)
  • [C] Perimeter of squares in a rectangle (CodeWars)

3.08.2017

  • [Rust] Perimeter of squares in a rectangle (CodeWars)
  • [Java] Gap in Primes (CodeWars)
  • [C] Gap in Primes (CodeWars)

2.08.2017

  • [Rust] Gap in Primes (CodeWars)
  • [Java] Playing on a Chessboard (CodeWars)
  • [C] Playing on a Chessboard (CodeWars)

1.08.2017

  • [Rust] Playing on a Chessboard (CodeWars)

31.07.2017

  • [C] Prize Draw (CodeWars)
  • [Java] Prize Draw (CodeWars)
  • [Rust] Prize Draw (CodeWars)

30.07.2017

  • [Java] Tank Truck (CodeWars)
  • [C] Tank Truck (CodeWars)
  • [Rust] Tank Truck (CodeWars)

29.07.2017

  • [Java] Build a pile of Cubes (CodeWars)
  • [C] Build a pile of Cubes (CodeWars)
  • [Rust] Build a pile of Cubes (CodeWars)

28.07.2017

  • [Java] Buying a car (CodeWars)
  • [C] Buying a car (CodeWars)
  • [Rust] Buying a car (CodeWars)

27.07.2017

  • [C] Integers: Recreation Two (CodeWars)
  • [Java] Integers: Recreation Two (CodeWars)
  • [Rust] Integers: Recreation Two (CodeWars)

26.07.2017

  • [Java] Reducing by steps (CodeWars)
  • [C] Reducing by steps (CodeWars)
  • [Rust] Reducing by steps (CodeWars)

25.07.2017

  • [C] up AND down (CodeWars)
  • [Java] up AND down (CodeWars)
  • [Rust] up AND down (CodeWars)

24.07.2017

  • [Java] Ball Upwards (CodeWars)
  • [C] Ball Upwards (CodeWars)
  • [Rust] Ball Upwards (CodeWars)

23.07.2017

  • [Java] Floating-point Approximation (I) (CodeWars)
  • [C] Floating-point Approximation (I) (CodeWars)
  • [Rust] Floating-point Approximation (I) (CodeWars)

22.07.2017

  • [Rust] Esolang: MiniBitMove (CodeWars)
  • [Java] Consecutive strings (CodeWars)
  • [C] Consecutive strings (CodeWars)

21.07.2017

  • [Rust] Consecutive strings (CodeWars)
  • [Java] Duplicate Encoder (CodeWars)
  • [Rust] Duplicate Encoder (CodeWars)

20.07.2017

  • [Java] A Rule of Divisibility by 13 (CodeWars)
  • [C] A Rule of Divisibility by 13 (CodeWars)
  • [Rust] A Rule of Divisibility by 13 (CodeWars)

19.07.2017

  • [Java] Multiples of 3 and 5 (CodeWars)
  • [C++] Multiples of 3 and 5 (CodeWars)
  • [Rust] Multiples of 3 and 5 (CodeWars)

18.07.2017

  • [Java] Product of Consecutive Fibonacci Numbers (CodeWars)
  • [C] Product of Consecutive Fibonacci Numbers (CodeWars)
  • [Rust] Product of Consecutive Fibonacci Numbers (CodeWars)

17.07.2017

  • [Java] Are we alternate? (CodeWars)
  • [C] Srot the inner ctonnet in dsnnieedcg oredr (CodeWars)
  • [Java] Srot the inner ctonnet in dsnnieedcg oredr (CodeWars)

16.07.2017

  • [Java] How Much (CodeWars)
  • [C] Reverse a Singly Linked List (CodeWars)
  • [Java] Calculate String Rotation (CodeWars)

15.07.2017

  • [Java] Vasya - Clerk (CodeWars)
  • [Java] Find The Parity Outlier (CodeWars)
  • [C] Find The Parity Outlier (CodeWars)

14.07.2017

  • [Java] Braking well (CodeWars)
  • [C] Braking well (CodeWars)
  • [Rust] Braking well (CodeWars)
  • [Java] Stop gninnipS My sdroW! (CodeWars)

13.07.2017

  • [Java] Find the odd int (CodeWars)
  • [Java] Complementary DNA (CodeWars)
  • [Rust] Complementary DNA (CodeWars)

12.07.2017

  • [Java] Are they the "same"? (CodeWars)
  • [Rust] Are they the "same"? (CodeWars)
  • [C] Are they the "same"? (CodeWars)

11.07.2017

  • [Java] Fold an Array (CodeWars)
  • [Rust] Bleatrix Trotter (CodeWars)
  • [Rust] Weird Prime Generator [Incomplete] (CodeWars)

10.07.2017

  • [Rust] Color Choice (CodeWars)
  • [C] Equal Sides of an Array (CodeWars)
  • [Java] Equal Sides of an Array (CodeWars)

9.07.2017

  • [Java] Rainfall (CodeWars)
  • [C] Rainfall (CodeWars)

8.07.2017

  • [C] Weight for Weight (CodeWars)
  • [Java] Weight for Weight (CodeWars)
  • [Rust] Weight for Weight (CodeWars)

7.07.2017

  • [C] Space Age (Exercism)

6.07.2017

  • [C] Scrabble Score (Exercism)

5.07.2017

  • [C] Palindrome Products (Exercism)

4.07.2017

  • [C] Binary (Exercism)
  • [C] Perfect Numbers (Exercism)

3.07.2017

  • [C] Pascals Triangle (Exercism)
  • [C] Triangle (Exercism)

2.07.2017

  • [C] Acronym (Exercism)
  • [C] Isogram (Exercism)

1.07.2017

  • [C] Robot Simulator (Exercism)
  • [C] Nucleotide Count (Exercism)

30.06.2017

  • [C] Series (Exercism)

29.06.2017

  • [C] Sieve (Exercism)
  • [C] Clock (Exercism)
  • [C] Phone Number (Exercism)

28.06.2017

  • [C] Atbash Cipher (Exercism)
  • [C] Allergies (Exercism)

27.06.2017

  • [C] Word Count (Exercism)
  • [C] Roman Numerals (Exercism)
  • [C] Binary Search (Exercism)

26.06.2017

  • [C] Sum of Multiples (Exercism)
  • [C] Difference of Squares (Exercism)
  • [C] Rna Transcription (Exercism)

25.06.2017

  • [C] Beer Song (Exercism)
  • [C] Nth Prime (Exercism)
  • [C] Pangram (Exercism)

24.06.2017

  • [C] Largest Series Product (Exercism)
  • [C] Grains (Exercism)
  • [C] Bob (Exercism)

23.06.2017

  • [C] Raindrops
  • [C] Hamming
  • [C] Gigasecond (Exercism)

22.06.2017

  • [C] Leap (Exercism)
  • [Java] Robot Simulator (Exercism)
  • [C] Anagram (Exercism)

21.06.2017

  • [Java] Grade School (Exercism)

20.06.2017

  • [Java] Linked List (Exercism)
  • [Java] Etl (Exercism)

18.06.2017

  • [Rust] Parallel Letter Frequency [Non-parallel] (Exercism)
  • [Java] Queen Attack (Exercism)

17.06.2017

  • [Java] Beer Song (Exercism)

16.06.2017

  • [Java] Run Length Encoding (Exercism)

15.06.2017

  • [Java] Kindergarten Garden (Exercism)

14.06.2017

  • [Java] Roman Numerals (Exercism)

11.06.2017

  • [Java] Atbash Cipher (Exercism)
  • [Java] Series (Exercism)
  • [Rust] Ocr Numbers (Exercism)

10.06.2017

  • [Java] Saddle Points (Exercism)
  • [Rust] Robot Name (Exercism)

8.06.2017

  • [C] Multiplication Table (Others)

7.06.2017

  • [Java] Perfect Numbers (Exercism)

4.06.2017

  • [Java] Bracket Push (Exercism)
  • [Java] Pascals Triangle (Exercism)
  • [Rust] Protein Translation (Exercism)

3.06.2017

  • [Java] Bob (Exercism)
  • [Rust] Anagram (Exercism)
  • [Java] Collatz Conjecture (Exercism)

2.06.2017

  • [Rust] Custom Set (Exercism)

1.06.2017

  • [Java] Allergies (Exercism)

31.05.2017

  • [Java] Prime Factors (Exercism)
  • [Rust] Tournament (Exercism)

29.05.2017

  • [Rust] Wordy (Exercism)

28.05.2017

  • [Java] Robot Name (Exercism)
  • [Java] Word Count (Exercism)
  • [Rust] Phone Number (Exercism)

27.05.2017

  • [Java] Nucleotide Count (Exercism)

25.05.2017

  • [Java] Phone Number (Exercism)
  • [Rust] Variable Length Quantity [Incomplete] (Exercism)

24.05.2017

  • [Java] Pig Latin (Exercism)

23.05.2017

  • [Rust] Allergies (Exercism)
  • [Java] Flatten Array (Exercism)

22.05.2017

  • [Rust] Luhn Trait (Exercism)
  • [Java] Isogram (Exercism)

21.05.2017

  • [Java] Diamond (Exercism)
  • [Java] Nth Prime (Exercism)
  • [Rust] Space Age (Exercism)

20.05.2017

  • [Java] Twelve Days (Exercism)
  • [Rust] Sublist (Exercism)

18.05.2017

  • [C] Amicable Numbers
  • [C] Narcissistic Numbers
  • [C] Perfect Numbers
  • Added folder Others

17.05.2017

  • [Java] Sieve (Exercism)
  • [Rust] Bowling [Incomplete] (Exercism)

16.05.2017

  • [Java] Largest Series Product (Exercism)
  • [Java] Triangle (Exercism)
  • [Rust] Queen Attack (Exercism)

15.05.2017

  • [Java] Matrix (Exercism)
  • [Java] Luhn (Exercism)
  • [Rust] Luhn From (Exercism)

14.05.2017

  • [Java] Sum of Multiples (Exercism)
  • [Rust] Bracket Push (Exercism)

13.05.2017

  • [Java] Secret Handshake (Exercism)
  • [Rust] Robot Simulator (Exercism)

12.05.2017

  • [C] Looking for a Benefactor (CodeWars)

11.05.2017

  • [Java] Difference of Squares (Exercism)
  • [Rust] Grade School (Exercism)
  • [Rust] All Your Base (Exercism)

10.05.2017

  • [Java] Raindrops (Exercism)
  • [Java] Scrabble Score (Exercism)