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Performance in large worlds #11

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cburschka opened this issue Mar 26, 2013 · 1 comment
Closed

Performance in large worlds #11

cburschka opened this issue Mar 26, 2013 · 1 comment

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@cburschka
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Some lag is probably unavoidable when a large world is mapped, but the program currently freezes for 20-30 seconds when I open my 900MB SMP world, and panning is also really slow.

For the former, if the initial loading is work-intensive, maybe instead of freezing the UI you could add some kind of progress dialog?

@mrkite
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mrkite commented Mar 26, 2013

Threading loading is in Minutor 2.0

@mrkite mrkite closed this as completed Mar 26, 2013
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