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Google Play Services has stopped #20

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gaetandezeiraud opened this issue Jan 24, 2018 · 4 comments
Closed

Google Play Services has stopped #20

gaetandezeiraud opened this issue Jan 24, 2018 · 4 comments

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@gaetandezeiraud
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Hi,
First thanks for your very good jobs about gdx-gamesvcs!
I need to implement Google Play Services in my libgdx project but, i have an error. When the user click on the button, the Google UI appear with animation and when the loading show up i have a popup with this error "Google Play Services has stopped" and after "the application is having problems ...". After this, the app return always isConnectionPending() equal true.

I saw your code example here https://github.com/MrStahlfelge/gdx-gamesvcs-app/blob/feature/gpgs/core/src/de/golfgl/gdxgamesvcsapp/GdxGameSvcsApp.java, and my code it almost the same (just, in AndroidLauncher i don't have mapToGsId and @OverRide things because GpgsMappers doesn't exist in the last version of gdx-gamesvcs).

So, of course, i watched on the Google Play Console my configuration. But, i don't know where I could have a configuration problem. My app is in Beta only and i ticked in the game service configuration "allow Alpha & Beta users". I tested with release signed apk and link (associated application) my service with my app in Play Console and app_id is defined. I don't understand ...

The problem is present on all devices that have the game.
You have an idea?

Thank you for your answer, have a nice day.

@MrStahlfelge
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If the Play services are crashing and not your game, you probably did everything right.

I also had this problem once, and it was solved the next day by doing nothing, so I guess it was some kind of caching problem the Play services had.

Does my game Falling Lightblocks (install from the Play Store) works with GPGS on your test devices?

@gaetandezeiraud
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Hi,
Thanks for your awnser!
You have maybe right, I will wait a few days to see and if not I would advise re-create an entire project on Google Play and code for make more test.

But your game run perfectly, Falling Lightblocks, so maybe a caching problem. I'll let you know about the progress.

@gaetandezeiraud
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Hi,
The problem persist, so I will not do the integration of the google service in my game.
Thank you for your reply.

@MrStahlfelge
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Sorry to hear that. Then I will close this issue.

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