Open source serialization for Unity
JavaScript
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README.md

README.md

What?

This plugin serializes GameObjects using JSON. It has a range of supported types built in, but more can be added manually. I am developing this in tandem with my Deus Ex-based game project The Vongott Chronicles

Why?

It can be used for savegame files, custom level editors, carrying over information between scenes, and it probably has more applications than I can think of. If for any reason you'd want to manage your resources externally, this is your plugin.

Documentation and tutorials

In the wiki

License

Creative Commons License
OpenFile by mrzapp is licensed under a Creative Commons Attribution 4.0 International License.