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unity3d-open-tools/openfile

Folders and files

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Notice

This project is unmaintained, but feel free to fork it.

What?

This plugin serializes GameObjects using JSON. It has a range of supported types built in, but more can be added manually. I am developing this in tandem with my Deus Ex-based game project The Vongott Chronicles

Why?

It can be used for savegame files, custom level editors, carrying over information between scenes, and it probably has more applications than I can think of. If for any reason you'd want to manage your resources externally, this is your plugin.

Documentation and tutorials

In the wiki

License

MIT