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Worlds In RAM Problem? #47

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OhBlihv opened this issue Jul 12, 2012 · 2 comments
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Worlds In RAM Problem? #47

OhBlihv opened this issue Jul 12, 2012 · 2 comments
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@OhBlihv
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OhBlihv commented Jul 12, 2012

On typing "msm worlds ram " the world isn't recognized or something of the sort,
Resulting in this.

msm oldauscraft worlds ram Survival
Adding RAM flag to world "Chaos"... Done.
Copying world to RAM... Done.

AND

msm oldauscraft worlds ram s
Removing RAM flag from world "Chaos"... Done.
Removing world "Chaos" from RAM... Done.

Every single world is changed to Chaos.
And so only one world can be put into and removed from the RAMDisk.

Using 0.5.1 Beta
If you need any configs reply here.

@ghost ghost assigned marcuswhybrow Jul 13, 2012
@marcuswhybrow
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Thanks for the detailed info @Obliviator, I will take a look at this in the morning (GMT where I am). Can't see any obvious bugs in the code so I will run some tests. I'll post back after testing (or most likely with a fix.)

@marcuswhybrow
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The problem was the use of an incorrect variable name in the code. This lead to the worldstorage path not being found, thus the specified world could not found, leading to the first world being used by default.

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