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Would it be possible to implement the TownyBlock code and WGCustomFlags code with GriefPrevention and GriefPrevention flags?
Currently, any vehicle can be piloted right in and through GP protected claims. This could be a potential source of Grief that GP is supposed to prevent.
The text was updated successfully, but these errors were encountered:
Hi, maybe I don't understand you well ...
Why you need GP, when you are using Towny and WG? ... By my opinion correctly setted up Towny should be enough.
Custom flags are implemented in Movecraft. (in config f.e: WGCustomFlagsUsePilotFlag, WGCustomFlagsUseSinkFlag, ...)
On our server are these two plugins enough to prevent everything what we need.
I recommend to use TownyBlockMoveOnSwitchPerm: true ... then all player can control crafts only there, where they have permission to switch (Wild, mostly on public town plots and also his private plots, or plots of his friends) F.e: we have all roads marked with "Inn" plot type, so players can drive through town, but can't go over gardens etc.
I would like to make some push on Towny development to add more plot permissions and more plot types. At this point we are working on some basic dev version.
There is a lot of protecting plugins. I would like to implement Factions, PlotMe etc. But I don't want to make support for some plugin, that I really don't know ... and that's exactly case of PlotMe or GP for me ... and I haven't at this point free time to study new one.
So if you really need support for some specific flags, permissions or whatever and you want it during next weeks or months, You must give us more informations, what exactly you want and how.
I apologize for not being clear. We are using GP for player-level "Grief Prevention". My request is that the protections you already have in place for Towny and WorldGuard be "GP aware" so people using GP instead of Towny and WG would have their GP claimed areas protected as well. I did ask bigscary (Grief Prevention Lead) about blocking MoveCraft vehicles from entry as a form of griefing, but he responded that because of the way system calls are made, he has no means to intercept MoveCraft actions to prevent someone from using MoveCraft to grief claimed areas.
We have the following switches in the config:
TownyBlockMoveOnSwitchPerm: false
TownyBlockSinkOnNoPVP: false
TownyWorldHeightLimits: ...
We are using https://www.spigotmc.org/resources/griefprevention.1884/ as many find it easier to work with than Towny for our needs. Grief Prevention also has http://bigscarygaming.com/GriefPreventionFlags.aspx for "WorldGuard-like" flags.
Would it be possible to implement the TownyBlock code and WGCustomFlags code with GriefPrevention and GriefPrevention flags?
Currently, any vehicle can be piloted right in and through GP protected claims. This could be a potential source of Grief that GP is supposed to prevent.
The text was updated successfully, but these errors were encountered: