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Feature Idea: Render boundary-at-infinity for hyperideal honeycombs #53

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roice3 opened this issue Nov 9, 2018 · 0 comments
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@roice3
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roice3 commented Nov 9, 2018

This could potentially be another scene option (perhaps we render nothing but the boundary in this case). The GPU would be able to handle this in realtime and it would be interesting to do fly-throughs in this mode.

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