/
wire.go
430 lines (355 loc) · 9.83 KB
/
wire.go
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// wire implements the grpc wire protocol that is used later on by the state machine
// to communicate with restate runtime.
package wire
import (
"context"
"encoding/binary"
"fmt"
"io"
"math"
"github.com/muhamadazmy/restate-sdk-go/generated/proto/javascript"
"github.com/muhamadazmy/restate-sdk-go/generated/proto/protocol"
"github.com/rs/zerolog/log"
"google.golang.org/protobuf/proto"
)
var (
ErrUnexpectedMessage = fmt.Errorf("unexpected message")
)
const (
// masks
FlagCompleted Flag = 0x0001
FlagRequiresAck Flag = 0x8000
VersionMask = 0x03FF
)
const (
// control
StartMessageType Type = 0x0000
CompletionMessageType Type = 0x0000 + 1
SuspensionMessageType Type = 0x0000 + 2
ErrorMessageType Type = 0x0000 + 3
EntryAckMessageType Type = 0x0000 + 4
EndMessageType Type = 0x0000 + 5
// Input/Output
PollInputEntryMessageType Type = 0x0400
OutputStreamEntryMessageType Type = 0x0400 + 1
// State
GetStateEntryMessageType Type = 0x0800
SetStateEntryMessageType Type = 0x0800 + 1
ClearStateEntryMessageType Type = 0x0800 + 2
ClearAllStateEntryMessageType Type = 0x0800 + 3
GetStateKeysEntryMessageType Type = 0x0800 + 4
//SysCalls
SleepEntryMessageType Type = 0x0C00
InvokeEntryMessageType Type = 0x0C00 + 1
BackgroundInvokeEntryMessageType Type = 0x0C00 + 2
// SideEffect
SideEffectEntryMessageType Type = 0xFC00 + 1
)
type Type uint16
func (t Type) String() string {
return fmt.Sprintf("0x%04X", uint16(t))
}
// Flag section of the header this can have
// a different meaning based on message type.
type Flag uint16
// this is only valid with start message
func (r Flag) version() uint16 {
return uint16(r) & VersionMask
}
func (r Flag) Completed() bool {
return r&FlagCompleted != 0
}
func (r Flag) Ack() bool {
return r&FlagRequiresAck != 0
}
type Header struct {
TypeCode Type
Flag Flag
Length uint32
}
func (t *Header) Type() Type {
return t.TypeCode
}
func (t *Header) Flags() Flag {
return t.Flag
}
type Message interface {
Type() Type
Flags() Flag
}
type ReaderMessage struct {
Message Message
Err error
}
type Reader struct {
ch <-chan ReaderMessage
}
// Read returns next message. Easier to use when
// you need to wait on a message during a context ctx
func (r *Reader) Read(ctx context.Context) (Message, error) {
select {
case msg := <-r.ch:
return msg.Message, msg.Err
case <-ctx.Done():
return nil, ctx.Err()
}
}
func (r *Reader) Next() <-chan ReaderMessage {
return r.ch
}
// Protocol implements the wire protocol to abstract receiving
// and sending messages
// Note that Protocol is not concurrent safe and it's up to the user
// to make sure it's used correctly
type Protocol struct {
stream io.ReadWriter
}
func NewProtocol(stream io.ReadWriter) *Protocol {
return &Protocol{stream}
}
// ReadHeader from stream
func (s *Protocol) header() (header Header, err error) {
err = binary.Read(s.stream, binary.BigEndian, &header)
return
}
func (s *Protocol) ReadAck() (uint32, error) {
msg, err := s.Read()
if err != nil {
return 0, err
}
if msg.Type() != EntryAckMessageType {
return 0, ErrUnexpectedMessage
}
ack := msg.(*EntryAckMessage)
return ack.Payload.EntryIndex, nil
}
func (s *Protocol) Read() (Message, error) {
header, err := s.header()
if err != nil {
return nil, fmt.Errorf("failed to read message header: %w", err)
}
buf := make([]byte, header.Length)
if _, err := io.ReadFull(s.stream, buf); err != nil {
return nil, fmt.Errorf("failed to read message body: %w", err)
}
builder, ok := builders[header.TypeCode]
if !ok {
return nil, fmt.Errorf("unknown message type '%d'", header.TypeCode)
}
log.Trace().Stringer("type", header.TypeCode).Msg("received message")
return builder(header, buf)
}
func (s *Protocol) Write(message proto.Message, flags ...Flag) error {
var flag Flag
if len(flags) > 1 {
// code error
panic("invalid flags, use | operator instead")
} else if len(flags) == 1 {
flag = flags[0]
}
// all possible types sent by the sdk
var typ Type
switch message.(type) {
case *protocol.StartMessage:
// TODO: sdk should never write this message
typ = StartMessageType
case *protocol.SuspensionMessage:
typ = SuspensionMessageType
case *protocol.PollInputStreamEntryMessage:
typ = PollInputEntryMessageType
case *protocol.OutputStreamEntryMessage:
typ = OutputStreamEntryMessageType
case *protocol.ErrorMessage:
typ = ErrorMessageType
case *protocol.EndMessage:
typ = EndMessageType
case *protocol.GetStateEntryMessage:
typ = GetStateEntryMessageType
case *protocol.SetStateEntryMessage:
typ = SetStateEntryMessageType
case *protocol.ClearStateEntryMessage:
typ = ClearStateEntryMessageType
case *protocol.ClearAllStateEntryMessage:
typ = ClearAllStateEntryMessageType
case *protocol.SleepEntryMessage:
typ = SleepEntryMessageType
case *protocol.InvokeEntryMessage:
typ = InvokeEntryMessageType
case *protocol.BackgroundInvokeEntryMessage:
typ = BackgroundInvokeEntryMessageType
case *protocol.GetStateKeysEntryMessage:
typ = GetStateKeysEntryMessageType
case *javascript.SideEffectEntryMessage:
typ = SideEffectEntryMessageType
default:
return fmt.Errorf("can not send message of unknown message type")
}
log.Trace().Stringer("type", typ).Msg("sending message to runtime")
bytes, err := proto.Marshal(message)
if err != nil {
return fmt.Errorf("failed to serialize message: %w", err)
}
// sanity checks
if len(bytes) > math.MaxUint32 {
return fmt.Errorf("message size is too big")
}
header := Header{
TypeCode: typ,
Flag: flag,
Length: uint32(len(bytes)),
}
if err := binary.Write(s.stream, binary.BigEndian, header); err != nil {
return fmt.Errorf("failed to write header: %w", err)
}
if _, err := s.stream.Write(bytes); err != nil {
return fmt.Errorf("failed to write message: %w", err)
}
return nil
}
type messageBuilder func(header Header, bytes []byte) (Message, error)
var (
builders = map[Type]messageBuilder{
StartMessageType: func(header Header, bytes []byte) (Message, error) {
msg := &StartMessage{
Header: header,
Version: header.Flag.version(),
}
return msg, proto.Unmarshal(bytes, &msg.Payload)
},
EntryAckMessageType: func(header Header, bytes []byte) (Message, error) {
msg := &EntryAckMessage{
Header: header,
}
return msg, proto.Unmarshal(bytes, &msg.Payload)
},
PollInputEntryMessageType: func(header Header, bytes []byte) (Message, error) {
msg := &PollInputEntry{
Header: header,
}
return msg, proto.Unmarshal(bytes, &msg.Payload)
},
OutputStreamEntryMessageType: func(header Header, bytes []byte) (Message, error) {
msg := &OutputStreamEntry{
Header: header,
}
return msg, proto.Unmarshal(bytes, &msg.Payload)
},
GetStateEntryMessageType: func(header Header, bytes []byte) (Message, error) {
msg := &GetStateEntryMessage{
Header: header,
}
return msg, proto.Unmarshal(bytes, &msg.Payload)
},
SetStateEntryMessageType: func(header Header, bytes []byte) (Message, error) {
msg := &SetStateEntryMessage{
Header: header,
}
return msg, proto.Unmarshal(bytes, &msg.Payload)
},
ClearStateEntryMessageType: func(header Header, bytes []byte) (Message, error) {
msg := &ClearStateEntryMessage{
Header: header,
}
return msg, proto.Unmarshal(bytes, &msg.Payload)
},
ClearAllStateEntryMessageType: func(header Header, bytes []byte) (Message, error) {
msg := &ClearAllStateEntryMessage{
Header: header,
}
return msg, proto.Unmarshal(bytes, &msg.Payload)
},
GetStateKeysEntryMessageType: func(header Header, bytes []byte) (Message, error) {
msg := &GetStateKeysEntryMessage{
Header: header,
}
return msg, proto.Unmarshal(bytes, &msg.Payload)
},
CompletionMessageType: func(header Header, bytes []byte) (Message, error) {
msg := &CompletionMessage{
Header: header,
}
return msg, proto.Unmarshal(bytes, &msg.Payload)
},
SleepEntryMessageType: func(header Header, bytes []byte) (Message, error) {
msg := &SleepEntryMessage{
Header: header,
}
return msg, proto.Unmarshal(bytes, &msg.Payload)
},
InvokeEntryMessageType: func(header Header, bytes []byte) (Message, error) {
msg := &InvokeEntryMessage{
Header: header,
}
return msg, proto.Unmarshal(bytes, &msg.Payload)
},
BackgroundInvokeEntryMessageType: func(header Header, bytes []byte) (Message, error) {
msg := &BackgroundInvokeEntryMessage{
Header: header,
}
return msg, proto.Unmarshal(bytes, &msg.Payload)
},
SideEffectEntryMessageType: func(header Header, bytes []byte) (Message, error) {
msg := &SideEffectEntryMessage{
Header: header,
}
return msg, proto.Unmarshal(bytes, &msg.Payload)
},
}
)
type StartMessage struct {
Header
Version uint16
Payload protocol.StartMessage
}
type PollInputEntry struct {
Header
Payload protocol.PollInputStreamEntryMessage
}
type OutputStreamEntry struct {
Header
Payload protocol.OutputStreamEntryMessage
}
type GetStateEntryMessage struct {
Header
Payload protocol.GetStateEntryMessage
}
type SetStateEntryMessage struct {
Header
Payload protocol.SetStateEntryMessage
}
type ClearStateEntryMessage struct {
Header
Payload protocol.ClearStateEntryMessage
}
type ClearAllStateEntryMessage struct {
Header
Payload protocol.ClearAllStateEntryMessage
}
type GetStateKeysEntryMessage struct {
Header
Payload protocol.GetStateKeysEntryMessage
}
type CompletionMessage struct {
Header
Payload protocol.CompletionMessage
}
type SleepEntryMessage struct {
Header
Payload protocol.SleepEntryMessage
}
type InvokeEntryMessage struct {
Header
Payload protocol.InvokeEntryMessage
}
type BackgroundInvokeEntryMessage struct {
Header
Payload protocol.BackgroundInvokeEntryMessage
}
type SideEffectEntryMessage struct {
Header
Payload javascript.SideEffectEntryMessage
}
type EntryAckMessage struct {
Header
Payload protocol.EntryAckMessage
}