Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Trees and wheels are bugged after rotating them #1129

Open
MrDadosz opened this issue Oct 20, 2019 · 0 comments
Open

Trees and wheels are bugged after rotating them #1129

MrDadosz opened this issue Oct 20, 2019 · 0 comments
Labels
bug Something isn't working

Comments

@MrDadosz
Copy link

Describe the bug
Some of trees and wheels are bugged after rotating them. It looks okay for one frame. After rotating these objects, collision will disapear and work only when you are jumping.

To reproduce

  1. create tree
  2. rorate it

Expected behaviour
I think it's broken because GTA physics is trying to scale objects to "bend" due to wind. There should be an additional property for changing it with engineSetModelPhysicalPropertiesGroup or setObjectProperty. Look at the videos below.

Screenshots
https://youtu.be/buimI5i_piA
https://youtu.be/dtbUmVMun-Q

Version
Multi Theft Auto v1.5.7-release-20288

@MrDadosz MrDadosz added the bug Something isn't working label Oct 20, 2019
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
bug Something isn't working
Projects
None yet
Development

No branches or pull requests

1 participant