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Clientside cylinder marker has a 2D colshape instead of 3D #516

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ArranTuna opened this issue Sep 20, 2018 · 0 comments · May be fixed by #3436
Open

Clientside cylinder marker has a 2D colshape instead of 3D #516

ArranTuna opened this issue Sep 20, 2018 · 0 comments · May be fixed by #3436
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bug Something isn't working
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@ArranTuna
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ArranTuna commented Sep 20, 2018

Describe the bug
Flying high above a clientside marker (with a jetpack or something) will trigger the marker, even when they are far above it.

Same if you create a marker on a bridge and walk under it.

Serverside markers don't have this problem.

To Reproduce
Unstated.

Expected behavior
Should only trigger if you walk into the marker.

Additional context

TAPL said:

The issue exists only on clientside onClientMarkerHit and isElementWithinMarker, doesn't matter which side the marker was created on.

Even if the marker was created serverside and attached to onClientMarkerHit the height still not checked, however onMarkerHit works perfectly. This applies to isElementWithinMarker as well.

From https://bugs.mtasa.com/view.php?id=7025

@ArranTuna ArranTuna added the bug Something isn't working label Sep 20, 2018
@qaisjp qaisjp added this to the Backlog milestone Sep 21, 2018
@botder botder added backwards-incompatible Should be merged after the release of 1.6.1 and removed backwards-incompatible Should be merged after the release of 1.6.1 labels Jun 7, 2024
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