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Describe the bug
When player is in vehicle, player position is vehicle position. When player jump off vehicle he's position will be vehicle's position until jump off vehicle animation ends.
http://www.xfire.com/video/39bd76/
red marker shows player's position client-side
green marker shows player's position server-side
(markers update every 50ms - setTimer)
To reproduce
Get in a car.
Gather speed.
Jump off vehicle.
Get your position server-side.
So when player get in vehicle, gather speed, jump off and the vehicle hit marker (and player's anim not end) - client-side marker won't be hit, server-side vehicle and player hit marker.
patrikjuvonen
changed the title
Server-side wrong players positions when jumping from vehicle.
Server-side wrong players positions when jumping from vehicle
Jan 3, 2019
Describe the bug
When player is in vehicle, player position is vehicle position. When player jump off vehicle he's position will be vehicle's position until jump off vehicle animation ends.
http://www.xfire.com/video/39bd76/
red marker shows player's position client-side
green marker shows player's position server-side
(markers update every 50ms - setTimer)
To reproduce
Get in a car.
Gather speed.
Jump off vehicle.
Get your position server-side.
So when player get in vehicle, gather speed, jump off and the vehicle hit marker (and player's anim not end) - client-side marker won't be hit, server-side vehicle and player hit marker.
Expected behaviour
Screenshots
Version
v1.5.5-release-12430
Additional context
From https://bugs.mtasa.com/view.php?id=5621
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