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• Calling clientside detachTrailerFromVehicle fails to remove the trailer most of the time and stops working anymore until serverside detachTrailerFromVehicle is called.
• Calling serverside detachTrailerFromVehicle fails to remove the trailer most of the time (the detaching click is heard, but trailer is re-attached by MTA right after detaching. I guess it's the trailer desync fix what causes the problem).
To reproduce
/cv 403
/cv some trailer
/srun detachTrailerFromVehicle(getPedOccupiedVehicle(getRandomPlayer()))
Expected behaviour
• detachTrailerFromVehicle clientside should detach the trailer, not only click without actually removing the trailer.
• detachTrailerFromVehicle serverside should detach the trailer and stop applying trailer sync fix after the function is called.
Version
MTA:SA Server v1.5.6-release-14489
Multi Theft Auto v1.5.6-release-14738
Describe the bug
• Calling clientside detachTrailerFromVehicle fails to remove the trailer most of the time and stops working anymore until serverside detachTrailerFromVehicle is called.
• Calling serverside detachTrailerFromVehicle fails to remove the trailer most of the time (the detaching click is heard, but trailer is re-attached by MTA right after detaching. I guess it's the trailer desync fix what causes the problem).
To reproduce
/cv 403
/cv some trailer
/srun detachTrailerFromVehicle(getPedOccupiedVehicle(getRandomPlayer()))
Expected behaviour
• detachTrailerFromVehicle clientside should detach the trailer, not only click without actually removing the trailer.
• detachTrailerFromVehicle serverside should detach the trailer and stop applying trailer sync fix after the function is called.
Version
MTA:SA Server v1.5.6-release-14489
Multi Theft Auto v1.5.6-release-14738
Related #445, #449
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