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Total War Warhammer 2 Army Builds How to Dominate the Campaign with Cataclysmic Rampage Streaks.md

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How to Build the Best Armies in Total War: Warhammer 2

Total War: Warhammer 2 is a strategy game that combines turn-based empire management with real-time battles in a fantasy world. The game features four playable races: the High Elves, the Dark Elves, the Lizardmen, and the Skaven. Each race has its own unique units, abilities, and playstyle.

One of the most important aspects of the game is building effective armies that can win battles and conquer territories. But how do you build the best armies in Total War: Warhammer 2? What are the best units, compositions, and strategies for each race? In this article, we will answer these questions and more. We will provide you with tips and tricks on how to build the best armies in Total War: Warhammer 2 for each race.

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High Elves Army Builds

The High Elves are a noble and ancient race that value order, magic, and diplomacy. They have access to some of the most powerful and versatile units in the game, such as dragons, phoenixes, swordmasters, and archers. They also have a unique mechanic called Influence, which allows them to manipulate other factions through diplomacy or espionage.

The High Elves are best suited for a balanced army that can adapt to any situation. They have strong melee units that can hold the line, such as spearmen and swordmasters, as well as excellent ranged units that can deal massive damage from afar, such as archers and bolt throwers. They also have access to powerful magic users that can buff their allies or debuff their enemies, such as mages and loremasters.

A typical High Elf army might look something like this:

  • 1x Lord (preferably a prince or princess with a dragon mount)
  • 1x Hero (preferably a mage or loremaster)
  • 4x Spearmen (cheap and reliable frontline units)
  • 4x Swordmasters of Hoeth (elite melee units that can slice through armor)
  • 4x Archers (basic but effective ranged units)
  • 2x Bolt Throwers (siege weapons that can target large enemies or buildings)
  • 2x Dragons (powerful flying units that can breathe fire)
  • 2x Phoenixes (fast and agile flying units that can heal themselves)

This army can handle most threats with ease. The spearmen can form a defensive line to protect the archers and bolt throwers, while the swordmasters can flank and charge the enemy. The dragons and phoenixes can fly over the enemy lines and target their vulnerable units or leaders. The lord and hero can provide leadership and magic support to their troops.

Dark Elves Army Builds

The Dark Elves are a twisted and cruel race that revel in war, slavery, and torture. They have access to some of the most ruthless and aggressive units in the game, such as witch elves, executioners, hydras, and black dragons. They also have a unique mechanic called Murderous Prowess, which grants them a temporary boost in combat when they inflict enough casualties.

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The Dark Elves are best suited for an offensive army that can overwhelm their enemies with sheer force and speed. They have fast and deadly melee units that can cause fear and rampage among their foes, such as witch elves and executioners, as well as powerful ranged units that can unleash volleys of arrows or bolts, such as darkshards and reaper bolt throwers. They also have access to dark magic users that can inflict damage or curses on their enemies, such as sorceresses and death hags.

A typical Dark Elf army might look something like this:

  • 1x Lord (preferably a dreadlord or dreadlady with a black dragon mount)
  • 1x Hero (preferably a sorceress or death hag)
  • 4x Dreadspears (cheap and reliable frontline units)
  • 4x Witch Elves (frenzied melee units that can cause rampage)
  • 4x Darkshards (armored ranged units that can pierce 8cf37b1e13