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Sometimes places adjacent doors #14

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munificent opened this issue Dec 23, 2014 · 3 comments
Closed

Sometimes places adjacent doors #14

munificent opened this issue Dec 23, 2014 · 3 comments

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@munificent
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I just found a room (in the training area level 1) that has an entrance of 2 doors and an opening. I assume the 'choose connections' phase of your algorithm isn't checking to see if there is already a connection used next to it beforehand? IE:

#.####
#.#
#.#
#.'
#.'
#. .
#.###
#.#
#.#
@seanohue
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seanohue commented Mar 9, 2016

Could be some fancy double doors.

@munificent
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🚪 🚪 😁

@munificent
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Totally rewrote the dungeon generator, so this should be fixed now.

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