New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Punch problem bis #789
Comments
Hello, sorry for the late reply. I am now reviewing punch operation, identifying problems, and looking at possible solutions. Your question:
That is the 'Use Jack Transport' button. |
Bonjour, cordialement, PS : for the icon thank for your answer ; I've already understood this function because in the new versions of Muse it has been more evident... |
I've closed the issue by error !! |
The midi part should be fixed now in master, please check. |
This issue is stale because it has been inactive for two years. Remove Stale label or write a comment, otherwise it will be closed in 30 days. |
Issue has been closed automatically after two years of inactivity. Feel free to reopen if the issue is still relevant for current MusE version. |
Bonjour,
Well I must confess it's a duplicated issue of one I've posted in may 2019.
But, since this time, I've searched everywhere but I still don't know how to punch correctly both audio and midi. And it's very very annoying for my use.
Well, when I was working with cubase and atari falcon, punch worked like that,
1 setting left and right locator according to the place where you want to replace the record by another one then clicking on "punch in" and "punch out"
2 setting the transport locator a little bit before left locator
3 beginning recording.
4 when transport locator reached the left locator, the previous record was not heard and replaced by the new one ; when reaching right locator recording stopped and turned to listen mode until you stop.
Problem in Muse :
Even I select "replace" for "record mode" in the transport window the previous record is heard and not deleted ; only a new part is created between the left and right locators and the initial part is left unchanged. The result is two parts on same track.
Well I don't know what to do to obtain a real punch action ; I surely miss something but don't know what it is...I really need some help ! :-)
cordialement,
The text was updated successfully, but these errors were encountered: