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spacer.h
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spacer.h
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//=============================================================================
// MuseScore
// Music Composition & Notation
//
// Copyright (C) 2008-2011 Werner Schweer
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License version 2
// as published by the Free Software Foundation and appearing in
// the file LICENCE.GPL
//=============================================================================
#ifndef __SPACER_H__
#define __SPACER_H__
#include "element.h"
class QPainter;
namespace Ms {
//---------------------------------------------------------
// SpacerType
//---------------------------------------------------------
enum class SpacerType : char {
UP, DOWN, FIXED
};
//-------------------------------------------------------------------
// @@ Spacer
/// Vertical spacer element to adjust the distance of staves.
//-------------------------------------------------------------------
class Spacer : public Element {
Q_OBJECT
SpacerType _spacerType;
qreal _gap;
QPainterPath path;
void layout0();
public:
Spacer(Score*);
Spacer(const Spacer&);
virtual Spacer* clone() const { return new Spacer(*this); }
virtual Element::Type type() const { return Element::Type::SPACER; }
SpacerType spacerType() const { return _spacerType; }
void setSpacerType(SpacerType t) { _spacerType = t; }
virtual void write(Xml&) const;
virtual void read(XmlReader&);
virtual void draw(QPainter*) const;
virtual bool isEditable() const { return true; }
virtual void editDrag(const EditData&);
virtual void updateGrips(Grip*, QVector<QRectF>&) const override;
virtual int grips() const override { return 1; }
virtual void spatiumChanged(qreal, qreal);
void setGap(qreal sp);
qreal gap() const { return _gap; }
QVariant getProperty(P_ID propertyId) const;
bool setProperty(P_ID propertyId, const QVariant&);
QVariant propertyDefault(P_ID id) const;
};
} // namespace Ms
#endif