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rpcsequencer.h
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rpcsequencer.h
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//=============================================================================
// MuseScore
// Music Composition & Notation
//
// Copyright (C) 2020 MuseScore BVBA and others
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License version 2.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
//=============================================================================
#ifndef MU_AUDIO_RPCSEQUENCER_H
#define MU_AUDIO_RPCSEQUENCER_H
#include "isequencer.h"
#include "irpcchannel.h"
#include "modularity/ioc.h"
namespace mu::audio::rpc {
class RpcSequencer : public ISequencer
{
INJECT(audio, IRpcChannel, rpcChannel)
public:
RpcSequencer();
~RpcSequencer();
void setup();
Status status() const override;
async::Channel<Status> statusChanged() const override;
void initMIDITrack(TrackID id) override;
void initAudioTrack(TrackID id) override;
void setMIDITrack(TrackID id, const std::shared_ptr<midi::MidiStream>& stream) override;
void setAudioTrack(TrackID id, const std::shared_ptr<audio::IAudioStream>& stream) override;
void play() override;
void pause() override;
void stop() override;
void seek(uint64_t position) override;
void rewind() override;
void setLoop(uint64_t fromMiliSeconds, uint64_t toMiliSeconds) override;
void unsetLoop() override;
//!return position in seconds
float playbackPosition() const override;
async::Notification positionChanged() const override;
async::Channel<mu::midi::tick_t> midiTickPlayed(TrackID id) const override;
void instantlyPlayMidi(const midi::MidiData& data) override;
private:
Target m_target;
IRpcChannel::ListenID m_listenID = -1;
Status m_status = Status::STOPED;
async::Channel<Status> m_statusChanged;
async::Notification m_positionChanged;
float m_playbackPosition = 0.f;
mutable std::map<TrackID, async::Channel<midi::tick_t> > m_midiTickPlayed;
};
}
#endif // MU_AUDIO_RPCSEQUENCER_H