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Accessing to a single SuperDirt instance/node #87
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There is no place where dirt stores any synth ids (for efficiency), apart from the global effects ones. But, maybe this is what you want:
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That makes sense. |
yes. They will be overridden from tidal, if you send them. You can use functions as parameter value if you want something to be called at each event. |
(just closed because this is not really an issue) |
The idea is to control a synth from SuperCollider while using Tidal.
Usually in SC, I store Synth_ids to be able to change the parameters on the fly without having to re-allocate the voice. e.g
syntharray[0].set(\coarse, 2);
Is there any way to access the synth_ids within the sclang?
If I can access globaleffect_ids, that would be super useful too.
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