- Games played
- Average accuracy
- Accuracy by move number
- Results by opponent rating
- Games won/drew/lost by ..
- Games by game shape
- Results by game shape
- Accuracy by game shape
- Game Phases
- Forks
- Pins
- Mates
- Hanging Pieces
- Free Pieces
- Pieces
- Accuracy per piece
- Average accuracy per piece
- Castling
- Time of Day
- Day of Week
- Geography
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Accuracy per square
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Accuracy per square per piece
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Opening win/loss stats
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Average accuracy by opening
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Average move frequency by piece
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Castling statistics on same side or opposite sides when playing white/black
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Chart containing the opening repertoire breakdown
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Most common endgame types (e.g., rook vs. pawn, queen vs. rook, etc.)
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Percentage of games won/lost/drawn based on endgame type
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Check at what move number you make your first mistake or inaccurate move in the game
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Most common types of tactical motifs (e.g., pins, forks, discovered attacks, etc.) inflicted and sustained
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Average centipawn loss (CPL) per move (a measure of how far off the optimal move a player's move was)
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Average number of pawn moves per game
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Average number of minor/major piece moves per game
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Average number of queen moves per game
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Average number of king moves per game
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Average piece mobility (how many squares it traveled (manhattan distance)) by piece type (pawn, knight, bishop, rook, queen)
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Total number of en passant captures made by the player
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Total number of good en passant captures made by the player
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Total number of bad en passant captures made by the player
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Total number of en passant captures missed by the player
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En passant capture success rate (percentage of en passant captures made out of total opportunities to make an en passant capture)
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En passant capture failure rate (percentage of missed en passant captures out of total opportunities to make an en passant capture)
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En passant capture frequency (average number of en passant captures made per game)
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En passant capture frequency by opening (percentage of games with an en passant capture, broken down by opening played)
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En passant capture success rate by opening (percentage of successful en passant captures out of total opportunities, broken down by opening played)
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En passant capture success rate by game phase (percentage of successful en passant captures out of total opportunities, broken down by opening, middle game, endgame, etc.)
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Average check accuracy (not counting checkmate obviously)
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Average material balance (determinable)
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Compulsory captures caused and suffered total and rates per game
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Move frequency diff between light and dark bishops
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Draw by agreement accuracy
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Queen trade accuracy (?)
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Best matches (accuracy sum)
- Add 960 support and filters
- UT/Coverage/CI
- Cache pgn/game mapping
- Download 3-4-5 tables automatically