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If you jump on a koopa and then kick it, and then jump on it again to stop it from moving, after it's timer thing runs out and it goes back to walking around, it moves at incredible speeds like it would when in shell kick mode. It's speed value is likely not reset after leaving the kicked state.
The text was updated successfully, but these errors were encountered:
If you jump on a koopa and then kick it, and then jump on it again to stop it from moving, after it's timer thing runs out and it goes back to walking around, it moves at incredible speeds like it would when in shell kick mode. It's speed value is likely not reset after leaving the kicked state.
The text was updated successfully, but these errors were encountered: