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Even when progress set to 0 first, progress looks like 0.5 initially #32

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garrettmurray opened this issue Apr 14, 2011 · 1 comment
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@garrettmurray
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When using the following code (note that doFetch does stuff and updates the progress amount eventually up to 1.0):

MTStatusBarOverlay *overlay = [MTStatusBarOverlay sharedInstance];
overlay.animation = MTStatusBarOverlayAnimationShrink;
overlay.progress = 0.0;
[overlay postMessage:@"Fetching latest items..."];
[self doFetch];

There's a visible glitch: When the "Fetching latest items..." first shows in the status bar, it looks like it has 50% progress. Then the progress shoots back down to zero and it actually starts working up properly.

@myell0w
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myell0w commented Apr 28, 2011

This should be fixed with commit c5e6436, at least for my test case. Please report if there is still a problem

@myell0w myell0w closed this as completed Apr 28, 2011
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