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Recently, I used entitas_ff to play with flame, and I found out that It's expensive to use entitas_ff. According to the observatory, It seems to use too many cpu resource on single get. Is there any way to reduce cpu consumption?
The text was updated successfully, but these errors were encountered:
Recently, I used entitas_ff to play with flame, and I found out that It's expensive to use entitas_ff. According to the observatory, It seems to use too many cpu resource on single
get
. Is there any way to reduce cpu consumption?The text was updated successfully, but these errors were encountered: