-
Notifications
You must be signed in to change notification settings - Fork 1
/
OOS3D_addActorDialog.h
44 lines (33 loc) · 1000 Bytes
/
OOS3D_addActorDialog.h
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
#ifndef __OutOfSpace_EngineaddActorDialog__
#define __OutOfSpace_EngineaddActorDialog__
/**
@file
Subclass of addActorDialog, which is generated by wxFormBuilder.
*/
#include "OOS3D_Engine.h"
//// end generated include
#define ADDACTOR_EXIT_STATUS_CANCEL 0
#define ADDACTOR_EXIT_STATUS_OK 1
/** Implementing addActorDialog */
class OOS3D_addActorDialog : public addActorDialog
{
protected:
// Handlers for addActorDialog events.
void OnCancelButtonClick( wxCommandEvent& event );
void OnAddActorButtonClick( wxCommandEvent& event );
public:
/** Constructor */
OOS3D_addActorDialog( wxWindow* parent );
void addModel(wxString model_option); //will also add to hitbox
void addTexture(wxString texture_option);
wxString actor_id;
wxString model;
wxString hitbox;
wxString texture;
int model_index;
int hitbox_index;
int texture_index;
int exit_status;
//// end generated class members
};
#endif // __OutOfSpace_EngineaddActorDialog__