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PlayDlg.h
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PlayDlg.h
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//Copyright+LGPL
//-----------------------------------------------------------------------------------------------------------------------------------------------
// Copyright 2000-2013 Makoto Mori, Nobuyuki Oba
//-----------------------------------------------------------------------------------------------------------------------------------------------
// This file is part of MMVARI.
// MMVARI is free software: you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License
// as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
// MMVARI is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
// You should have received a copy of the GNU Lesser General Public License along with MMTTY. If not, see
// <http://www.gnu.org/licenses/>.
//-----------------------------------------------------------------------------------------------------------------------------------------------
//----------------------------------------------------------------------------
#ifndef PlayDlgH
#define PlayDlgH
//----------------------------------------------------------------------------
/* JA7UDE 0428
#include <vcl\System.hpp>
#include <vcl\Windows.hpp>
#include <vcl\SysUtils.hpp>
#include <vcl\Classes.hpp>
#include <vcl\Graphics.hpp>
#include <vcl\StdCtrls.hpp>
#include <vcl\Forms.hpp>
#include <vcl\Controls.hpp>
#include <vcl\Buttons.hpp>
#include <vcl\ExtCtrls.hpp>
*/
#include "Wave.h"
//----------------------------------------------------------------------------
class TPlayDlgBox : public TForm
{
__published:
TButton *CloseBtn;
TScrollBar *ScrollBar;
TLabel *LRec;
TLabel *LNow;
TLabel *LTime;
TLabel *LPos;
TLabel *LName;
TCheckBox *CheckPause;
TButton *StopBtn;void __fastcall ScrollBarChange(TObject *Sender);
void __fastcall CheckPauseClick(TObject *Sender);
void __fastcall StopBtnClick(TObject *Sender);
void __fastcall CloseBtnClick(TObject *Sender);
void __fastcall FormClose(TObject *Sender, TCloseAction &Action);
private:
CWaveFile *pWave;
int m_DisEvent;
public:
virtual __fastcall TPlayDlgBox(TComponent* AOwner);
void __fastcall Execute(CWaveFile *wp);
void __fastcall UpdateItem(void);
};
//----------------------------------------------------------------------------
//extern TPlayDlgBox *PlayDlgBox;
//----------------------------------------------------------------------------
#endif