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Cannot start the 32-bit binary #212

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naev opened this issue Mar 14, 2015 · 2 comments
Closed

Cannot start the 32-bit binary #212

naev opened this issue Mar 14, 2015 · 2 comments
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Priority-Medium Affects important parts of the game hampering the player's experience. Type-Defect Issue relates to a defect in the game that has to be corrected.

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@naev
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naev commented Mar 14, 2015

Original issue 28 created by Christop... on 2009-09-16T06:44:58.000Z:

What version of NAEV are you using? On what operating system?

Using NAEV 0.4.0-beta1-linux-x86-32 on Ubuntu 9.04

Can you reproduce the bug? If so, how can you reproduce the bug?

Every time I start the game, the splash screen shows, with 'initializing
subsystems,' then the window immediately closes. Console output is:

NAEV v0.4.0-beta1
git HEAD at 59955c8
Warning: program compiled against libxml 207 using older 206
Sea of Darkness

SDL: 1.2.13 [compiled: 1.2.13]

get fences failed: -1
param: 6, val: 0
OpenGL Window Created: 800x600@32bpp window
r: 8, g: 8, b: 8, a: 8, db: yes, fsaa: 0, tex: 2048
Renderer: Mesa DRI Intel(R) 945GM GEM 20090326 2009Q1 RC2 x86/MMX/SSE2
Version: 1.4 Mesa 7.4

OpenAL Echo not found, disabling.
OpenAL started: 44100 Hz
Renderer: OpenAL Soft
Version: 1.1 with EFX 1.0

Loaded 32 sounds
Loaded 32 songs
./naev-0.4.0-beta1-linux-x86-32: symbol lookup error:
./naev-0.4.0-beta1-linux-x86-32: undefined symbol: ov_read_filter

help?

Please attach the console output or paste it. Thank you for your bug
report. See http://code.google.com/p/naev/wiki/Debugging for help getting
more useful information in case of a segfault or infinite loop.

@naev
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naev commented Mar 14, 2015

Comment #1 originally posted by patkoscs... on 2009-09-16T07:35:24.000Z:

Try to use SDL for sound, I had the same problem and I added the following line into
my ~/.naev/conf.lua:
sound_backend="sdlmix"

I've red on the Internet that this is because of some dependency which is missing as
Linux distributions use an older version of that library.

@naev naev self-assigned this Mar 14, 2015
@naev naev added Type-Defect Issue relates to a defect in the game that has to be corrected. Priority-Medium Affects important parts of the game hampering the player's experience. NAEV-0.4.0-beta1 labels Mar 14, 2015
@naev
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naev commented Mar 14, 2015

Comment #2 originally posted by Deiz on 2009-09-16T15:37:37.000Z:

Issue resolved on IRC.

@naev naev closed this as completed Mar 14, 2015
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Labels
Priority-Medium Affects important parts of the game hampering the player's experience. Type-Defect Issue relates to a defect in the game that has to be corrected.
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