Cannot start the 32-bit binary #212
Labels
Priority-Medium
Affects important parts of the game hampering the player's experience.
Type-Defect
Issue relates to a defect in the game that has to be corrected.
Original issue 28 created by Christop... on 2009-09-16T06:44:58.000Z:
What version of NAEV are you using? On what operating system?
Using NAEV 0.4.0-beta1-linux-x86-32 on Ubuntu 9.04
Can you reproduce the bug? If so, how can you reproduce the bug?
Every time I start the game, the splash screen shows, with 'initializing
subsystems,' then the window immediately closes. Console output is:
NAEV v0.4.0-beta1
git HEAD at 59955c8
Warning: program compiled against libxml 207 using older 206
Sea of Darkness
SDL: 1.2.13 [compiled: 1.2.13]
get fences failed: -1
param: 6, val: 0
OpenGL Window Created: 800x600@32bpp window
r: 8, g: 8, b: 8, a: 8, db: yes, fsaa: 0, tex: 2048
Renderer: Mesa DRI Intel(R) 945GM GEM 20090326 2009Q1 RC2 x86/MMX/SSE2
Version: 1.4 Mesa 7.4
OpenAL Echo not found, disabling.
OpenAL started: 44100 Hz
Renderer: OpenAL Soft
Version: 1.1 with EFX 1.0
Loaded 32 sounds
Loaded 32 songs
./naev-0.4.0-beta1-linux-x86-32: symbol lookup error:
./naev-0.4.0-beta1-linux-x86-32: undefined symbol: ov_read_filter
help?
Please attach the console output or paste it. Thank you for your bug
report. See http://code.google.com/p/naev/wiki/Debugging for help getting
more useful information in case of a segfault or infinite loop.
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