/
Decal.json
48 lines (48 loc) · 1001 Bytes
/
Decal.json
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{
"name": "Decal",
"description": "Decals are Materials that are projected onto meshes in your level, including Static Meshes and Skeletal Meshes.",
"authority": "client",
"inheritance": [
"Entity",
"Actor",
"Paintable"
],
"constructors": [
{
"description": "Default Constructor",
"parameters": [
{
"type": "Vector",
"name": "location"
},
{
"type": "Rotator",
"name": "rotation"
},
{
"type": "MaterialPath",
"name": "material_asset",
"description": "Material Asset"
},
{
"type": "Vector",
"name": "size",
"default": "Vector(128, 256, 256)",
"description": "Size of the Decal"
},
{
"type": "float",
"name": "lifespan",
"default": "60",
"description": "Time until automatically destroyed in seconds"
},
{
"type": "float",
"name": "fade_screen_size",
"default": "0.01",
"description": "Size percentage in screen to fade out"
}
]
}
]
}