/
Level.json
157 lines (157 loc) · 3.16 KB
/
Level.json
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{
"name": "Level",
"description": "Work with Unreal level in runtime.",
"authority": "client",
"static_functions": [
{
"authority": "client",
"name": "LoadStreamLevel",
"description": "Loads a Level in runtime",
"parameters": [
{
"type": "string",
"name": "level_name"
},
{
"type": "boolean",
"name": "should_block_on_load",
"default": "false",
"description": "If this should be a blocking operation - the game will freeze"
},
{
"type": "boolean",
"name": "make_visible_after_load",
"default": "true",
"description": "If this should be visible automatically after loaded"
}
]
},
{
"authority": "client",
"name": "UnloadStreamLevel",
"description": "Unloads a Level in runtime",
"parameters": [
{
"type": "string",
"name": "level_name"
},
{
"type": "boolean",
"name": "should_block_on_unload",
"default": "false",
"description": "If this should be a blocking operation - the game will freeze"
}
]
},
{
"authority": "client",
"name": "SetStreamLevelVisibility",
"description": "Sets a Stream Level visibility",
"parameters": [
{
"type": "string",
"name": "level_name"
},
{
"type": "boolean",
"name": "visibility",
"description": "If this level should be visible"
}
]
},
{
"authority": "client",
"name": "GetStreamLevels",
"description": "Gets a list of all Stream Levels",
"return": [
{
"type": "table[]",
"table_properties": [
{
"name": "name",
"type": "string"
},
{
"name": "is_loaded",
"type": "boolean"
},
{
"name": "is_visible",
"type": "boolean"
}
]
}
]
},
{
"name": "CallLevelBlueprintEvent",
"return": [
{
"type": "any...",
"description": "the function return values"
}
],
"description": "Calls a Level Blueprint custom event (which can be added when creating levels through Unreal Engine)",
"authority": "client",
"parameters": [
{
"type": "string",
"name": "event_name",
"description": "Event or Function name"
},
{
"type": "any",
"name": "arguments...",
"default": "nil",
"description": "Sequence of arguments to pass to the event"
}
]
}
],
"events": [
{
"name": "StreamLevelLoad",
"authority": "client",
"description": "Called when a Stream Level is loaded",
"arguments": [
{
"type": "string",
"name": "level_name"
}
]
},
{
"name": "StreamLevelUnload",
"authority": "client",
"description": "Called when a Stream Level is unloaded",
"arguments": [
{
"type": "string",
"name": "level_name"
}
]
},
{
"name": "StreamLevelShow",
"authority": "client",
"description": "Called when a Stream Level is shown",
"arguments": [
{
"type": "string",
"name": "level_name"
}
]
},
{
"name": "StreamLevelHide",
"authority": "client",
"description": "Called when a Stream Level is hidden",
"arguments": [
{
"type": "string",
"name": "level_name"
}
]
}
]
}