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Uh oh! That's not so good. The data to get to a color goes through two different paths to appear on the screen - one is via the CPU and then Qt for the color square on the left, the other is via the GPU and vispy for the label in the canvas. The nature of the colormap for labels is that small differences in input can lead to large differences in color space, which maybe makes the whole system more sensitive for rounding errors/ artifacts.
I haven't figured out a minimal example but I am definitely running into this semi regularly
Yeah, I think I've seen it too. It would be great to have a minimal example
馃悰 Bug
When working in a labels layer for some colors when I use the eyedropper the color in the side bar is not correct:
To Reproduce
Steps to reproduce the behavior:
I haven't figured out a minimal example but I am definitely running into this semi regularly
Expected behavior
The color in the side bar is the same as in viewer.
Environment
napari: 0.4.4
Platform: Linux-5.8.0-7630-generic-x86_64-with-glibc2.10
System: Pop!_OS 20.04 LTS
Python: 3.8.5 (default, Sep 4 2020, 07:30:14) [GCC 7.3.0]
Qt: 5.12.9
PyQt5: 5.12.3
NumPy: 1.19.5
SciPy: 1.6.0
Dask: 2021.02.0
VisPy: 0.6.6
OpenGL:
Screens:
Plugins:
Additional context
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