You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
If we want to separate them from the built-in sensors, we might put "[addon]" in there somewhere, but I'm not sure the difference matters at all to the player.
Note: at least one mod that registers a remote sensor (namely, Rescaled-Evolution-Factor) is passing a mod_name different from its actual mod name, presumably because of the behaviour we're about to change. This likely results in people thinking "EvoGUI sucks because it didn't notice I removed that mod and left its sensor behind but it doesn't do anything".
The text was updated successfully, but these errors were encountered:
(via https://forums.factorio.com/viewtopic.php?p=158391#p158391)
If we want to separate them from the built-in sensors, we might put "[addon]" in there somewhere, but I'm not sure the difference matters at all to the player.
Note: at least one mod that registers a remote sensor (namely, Rescaled-Evolution-Factor) is passing a
mod_name
different from its actual mod name, presumably because of the behaviour we're about to change. This likely results in people thinking "EvoGUI sucks because it didn't notice I removed that mod and left its sensor behind but it doesn't do anything".The text was updated successfully, but these errors were encountered: