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This repository has been archived by the owner on Feb 10, 2023. It is now read-only.
Trying to use code from kinetic-cube to understand how to enable physics.
I've re-created the components, but getting the following error
Error: src/app/components/kinetic-box/spheres/app-spheres.component.html:4:21 - error NG8002: Can't bind to 'getPhysicProps' since it isn't a known property of 'ngt-instanced-mesh'.
Trying to use code from kinetic-cube to understand how to enable physics.
I've re-created the components, but getting the following error
Error: src/app/components/kinetic-box/spheres/app-spheres.component.html:4:21 - error NG8002: Can't bind to 'getPhysicProps' since it isn't a known property of 'ngt-instanced-mesh'.
What am I missing?
I'm going to try a much simpler example.
Any chance you could document some basic guidance on using @angular-three cannon? It would go a long way to standing up a basic working example.
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