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Is your feature request related to a problem? Please describe.
When player chooses a response send a notification similar to got_dialogue.emit(dialogue) so it could have meaning in games.
Additional context
Was trying to play a voice for player actions, and it did not work through got_dialogue, nor did I find any signals that would be similar.
The text was updated successfully, but these errors were encountered:
Handling response choices is something you'd implement in your custom balloon. If you clone the example balloon using the Project > Tools > Create Copy of Dialogue Example Balloon... menu item then you can modify the method that handles the response chosen signal.
Is your feature request related to a problem? Please describe.
When player chooses a response send a notification similar to
got_dialogue.emit(dialogue)
so it could have meaning in games.Additional context
Was trying to play a voice for player actions, and it did not work through
got_dialogue
, nor did I find any signals that would be similar.The text was updated successfully, but these errors were encountered: