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Compile error Version 1.3.1 with Unity 2020.3.36 #25

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Alexees opened this issue Nov 29, 2022 · 1 comment
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Compile error Version 1.3.1 with Unity 2020.3.36 #25

Alexees opened this issue Nov 29, 2022 · 1 comment

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@Alexees
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Alexees commented Nov 29, 2022

Texture2D.Reinitialize does not exist anymore. Should be replaced with Texture2D.Resize.
Cloud build cannot be used because code changes to the package cache are not possible that easily

10: [2022-11-29T13:27:17Z - Unity] Library\PackageCache\ai.natml.natdevice@1.3.1\Runtime\Outputs\TextureOutput.cs(112,29): error CS1061: 'Texture2D' does not contain a definition for 'Reinitialize' and no accessible extension method 'Reinitialize' accepting a first argument of type 'Texture2D' could be found (are you missing a using directive or an assembly reference?)
11: [2022-11-29T13:27:27Z - Unity] Library\PackageCache\ai.natml.natdevice@1.3.1\Runtime\Outputs\TextureOutput.cs(112,29): error CS1061: 'Texture2D' does not contain a definition for 'Reinitialize' and no accessible extension method 'Reinitialize' accepting a first argument of type 'Texture2D' could be found (are you missing a using directive or an assembly reference?)

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