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Sling

Sling is an open source Web content engine for browsers and other applications. It is forked from WebKit (r203260).

Our goal is to be a lightweight web content engine available through all major platforms and IOT devices. goals

The following markups are supported.

  • HTML5
  • Javascript
  • CSS3
  • XML
  • WebGL

The following platforms are supported.

  • Android
  • Windows

The special features

  • Support chrome extension (developing)
  • Support DWrite font Rendering on Windows
  • Support SPDY and QUIC
  • Support GFX Tool for Graphics Debugging

Demo

Latest Release (2016/12/08)

Downloads MiniBrowser-Sling-win-x64
In preparation for our next release, we have added a release android.

Schedule

  • All features have already implemented. But we need time to refactor them for opening codes. Please wait~!! schedule

Building

Step-1 : Installing Development Tool Reference the Installing Development Tools section below.

https://webkit.org/webkit-on-windows/#installing-developer-tools

  • Recommend to locate "C:/GnuWin32" instead of "C:/Program Files (x86)/GnuWin32" directory when installing Bison, Flex and GPerf. Because you can meet errors like "error calling gperf failed" when compiling WebCoreDerivedSources.

Step-2 : Generating Visual Studio Solution files

  • using command-line
cd webkit
mkdir WebKitBuild
cd WebKitBuild
cmake -G "Visual Studio 14 2015 Win64" -D PORT=WinCairo ..
  • using CMake-gui
3-1) Select sling/webkit directory in "Where is the source code" field.
     Input sling/webkt/WebKitBuild directory name in "Where to build the binaries" field.
3-2) Modify PORT name to "WinCairo".
3-3) Click Configure button.
3-4) If the configure is done, Click Generate button.

cmake-gui

Step-3 : Build

  • Open webkit.sln in WebKitBuild
  • Build Solution x64 Debug/Release.

Step-4 : Launch MiniBrowser

  • Opent WebKitBuild/bin64/MiniBrowser.exe

Contributing

We are always thrilled to receive pull requests, and do our best to process them as fast as possible.